00:00
00:00
TaintedLogic

5,125 Audio Reviews

2,715 w/ Responses

2 reviews are hidden due to your filters.

I like the dark riser at the beginning. The heavy, industrial vibe it said up didn’t necessarily fit well with the quaint, mellow synths at :03, though, and I think the rhythm of the lead synth there was a little hard to follow, especially when the clap came in at :07.

I like the climactic part at :13, but I wish you had implemented a better sense of build into that section. The chords at :13 seem to have some automated filters on them, and since the filtering pattern is exactly the same for each note, I’m guessing it’s like that because it came with the sample. I’d strongly suggest seeing if you can edit those filters yourself. Giving those chords a humanized touch would make them sound much more original. I also think you could’ve had some more creative drums in this section.

The mood changes pretty dramatically at :26, driven by the frantic synths and slightly darker harmonic inflections. The drums at :51 are way too over-saturated in the mix, and the new harmonies underneath it once again seem like a bit of a jarring change from the section before. I’m starting to think that you need to consolidate some of your harmonic ideas here.

I liked the transition at 1:32 and the energy and drive the piece has during the last couple of sections, but I think there are a couple of mixing/balance mistakes later on. The bass line at 1:40 sounds way too loud, and the texture is a little harsh at 2:06, at which point the melodic content is almost completely drowned out. I think you need to rein in your volume levels a bit here. The texture sounds pretty overwhelming at times. Generally, the drums should be the loudest elements of the mix, but they also shouldn’t sound overly harsh. Try testing out your piece on a couple different sound systems before you upload it. Some more careful equalization and compression might also help you keep the melodic content from ducking under the mix at times during this piece.

The other big problem here is that the arrangement seems pretty haphazard and incoherent. You have a lot of cool harmonic riffs and sections, but from a listener’s standpoint it’s hard to stay grounded in any sort of structural regularity in real time. I’d recommend using a slower pace of progression, with more repetition, more gradual transitions, and more creative ways of connecting ideas rather than just adding and subtracting instruments (i.e., try using phrasing, dynamics, filtering, and automation more to signal the approach of mood and structural changes in advance).

Overall, you clearly have a good sense of harmony and rhythm, and I like the full, rich textures this piece has to offer throughout. The arrangement is just a little choppy right now, and the production needs tightening so you can get the most impact out of your sound design. Keep at it, Cocoloco3412! :)

Mixing, mastering, and balance
.5/2
Structure, transitions, phrasing, and variety
.5/1.5
Melody, tonality, harmony, and texture
1.5/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
1/1
Overall (how do the elements above interact?)
.5/1
Composite score
6/10

Cute synths at the beginning. The piece is a little slow to progress at first, but the atmospheric effects keep things engaging until around :30, when things really start to pick up. The mix is clear, and the sound design remains refreshing and well-varied. The bass at :53, while a little too loud, keeps up the energy and drive of the piece nicely. The chord progression of the piece is pretty generic, and despite the fun rhythmic riffs and smooth flow, this piece doesn’t have a lot of dynamic melodic content. I really like the sound design (especially the vocals and pads), atmosphere, and a lot of the compositional details too (that quirky chord at 2:00 sounds dope), but the structure of the piece is a little bizarre, and never really comes to a satisfying point of resolve imo. I would’ve liked to hear a melodic bridge or something to give this piece the structural variety it deserves. That said, the climactic section at the end was probably the next-best thing, despite the fact that it wasn’t varied much from the prior refrain. Overall, this is a solid piece. The production, sound design, and atmosphere are particularly good here. Most of my gripes here are pretty nit-picky, and often amount to missed opportunities more so than things that actively bother me. Keep up the good work, Pred! :)

Mixing, mastering, and balance
2/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
1/1
Overall (how do the elements above interact?)
.75/1
Composite score
9/10

Preds responds:

9/10 wow!! Thank you as always, its really a pleasure to have your constructive criticism, it is very useful. Like back at the day in the NGADM17, you helped me to improve a lot.

I really need to work on my melodies haha, thank you again man!

I like the atmosphere at the beginning and the cute synths. The bass at :05 is a little heavy, and distorts the mix a bit. The vibe at :24 is pretty refreshing. I wasn’t a huge fan of the percussion sample you used as a snare. It has a bizarre pattern of decay and a bit too much reverb imo. I also thought the balance at :24 is a little off. The drums and pads are very loud, while the melodic instruments are more in the background. The breakdown at 1:11 was nice, and I liked the melodic content there too. After a while, I think you start to overuse the stop-start transitions (like at 1:35). There are a lot of more creative ways to give your piece a good sense of flow. The composition in this piece is pretty strong, though, and the sound design comes together well overall. I think the overall arrangement is a little repetitive, and I would’ve liked to hear some sort of atmospheric breakdown at some point, but otherwise my structural complaints are few and far in between too. Overall solid work! It was mostly some compositional details that made up the majority of my complaints here. Keep at it, Aydin-Jewelz123! :)

Mixing, mastering, and balance
1.5/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
.5/1
Composite score
7.75/10

I like the cute synths at the beginning, and the percussion at :07 is a nice touch. The texture is a tad thin and dry, and the bass at :15 is a little too loud and also sounds kinda dissonant and distorted. I think you need a more careful approach to mixing this piece, as the other instruments tend to duck under when the bass comes in. A lot of the effects are pretty cheesy, and there’s very little variety in the harmonic content or structure. I would’ve liked to see more dynamic melodic content here, along with some more phrasing and dynamic contrast. Right now, the structure of the piece is pretty flat, the energy level almost constant through the last ⅔ of the piece, and the sound design and production don’t do much to make up for that either. The fade-out ending is a further indication to me that you haven’t put much thought into the arrangement of your piece. I like the rhythmic content, cute mood, and drum beat here, but I think you needed to do a lot more with the composition to satisfy my standards. It’s a good start, though. I’d encourage you to keep working on this piece. Keep at it, Reddyfu! :)

Mixing, mastering, and balance
1.25/2
Structure, transitions, phrasing, and variety
.5/1.5
Melody, tonality, harmony, and texture
1/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
.75/1.5
Originality and uniqueness
.25/1
Overall (how do the elements above interact?)
.5/1
Composite score
4.75/10

reddyxu responds:

Thank you. I will keep going and will keep practicing!

I like the spacious atmosphere at the beginning and the ominous mood. This track has a lot of bass, and the creepy synth at :15 was a nice touch. The slight atonality helps enhance the mood too. At some point, I wanted the progression to pick up a bit more, though. At :46, the beat is a little dry and generic, and the samples are not of great quality, especially the hi-hat on the off beats. I think the mix could be tighter too. The texture is well-balanced, but some of the murky synth lines get a little lost once the beat comes in. The composition needed to be much more dynamic and variational to satisfy my standards. You have a good sense of flow and harmony, but there isn’t a strong sense of direction yet. This piece is a minimal beat with a lot of atmospheric filler, but not much prominent melodic content, emotion/drama, or storytelling. Overall, strong work with the mood, atmosphere, and harmonies, but next time I want to see you clean up the mix a tad and work on fleshing out the composition much more. Keep at it, CyroNG! :)

Mixing, mastering, and balance
1.25/2
Structure, transitions, phrasing, and variety
.5/1.5
Melody, tonality, harmony, and texture
1/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
1/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
.25/1
Composite score
5/10

CyroNG responds:

Thanks for the review! I'll take most of your points into consideration to improve my future tracks.
-CyroNG/Cadmiae

I like the hushed atmosphere at the beginning, although the heavy, wet percussion sample at :04 seemed a tad out-of-place. I also wasn’t a huge fan of the clap - it sounded a bit generic, thin, and distracting. I think you could’ve used a stronger transition into :07, even a simple sweep or reverse crash or something. I like the fuller texture at :22, even if the bass was a tad loud. There’s a tad too much reverb in the mix, although it doesn’t negatively affect the quality until about 1:26. The sound here is pretty cool overall, especially with the eerie synth at :51, but the lack of harmonic depth and variety is probably my main concern here. The main riff gets very predictable after a while, to the point that even the minimalist texture at 1:51 is pretty refreshing. The bass at 3:05 sounds a bit harsh in my ears, but I liked the injection of energy at 3:22. You do some great work with the atmosphere and vocal effects in that last section, but unfortunately the rest of the piece doesn’t sound quite as dynamic and refreshing as that last section. The ending also cuts off pretty suddenly, leaving this piece feeling structurally incomplete despite being over 4 minutes long. Overall, nice work with the sound design, balance of the texture, and atmosphere, but I think the composition was seriously underwhelming here. I was looking for a little more harmonic depth and variety than this. Still, you absolutely nailed the quirky mood here. Keep at it, LN! ^_^

Mixing, mastering, and balance
1.5/2
Structure, transitions, phrasing, and variety
.75/1.5
Melody, tonality, harmony, and texture
1/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
.5/1
Composite score
6.75/10

I like the bouncy synths at the beginning, but the rhythm is a little hard-to-follow at times here. The melodic content at :13 is really fun, and definitely ties in well with the thematic content. The production quality here is great. Really well-balanced, crisp, clear, and full texture, and the mix is super loud and blends well. The re-intro at 1:05 is nice, albeit short-lived. I wanted to hear more of the walking bass at 1:10 and the rich atmosphere before you dove back into the melodic content. I also would’ve liked to hear a little more variation in the melodic content during the second refrain, although there’s a lot of harmonic variety in this piece as it is. The fast pace of the progression is really fun, and I love the sound design, production, and variety here too. Great work overall, EndK! ^_^

Mixing, mastering, and balance
2/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
2/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.5/1.5
Originality and uniqueness
1/1
Overall (how do the elements above interact?)
.75/1
Composite score
9.5/10

endKmusic responds:

Yeah, second part was kinda copy/paste, but it was a tough one nevertheless.
Didn't want to create more mess (I tend to do that >.<) with new ideas since I spent a lot on referencing this one.
Much thanks for all the input TL, appreciate your words as always. :)

I like the smooth synths at the beginning. The tone of the piece is both quirky and melancholy, which is a good combo. The percussion at :17 is creative, although the phone effects and static-y atmosphere at :35 kinda threw me off the flow. I would’ve liked to hear a stronger build-up into the climactic section at the 1-minute mark, although the powerful pads and danceability of that section was pretty cool. The sound design here is really cool overall, although I was looking for some stronger melodic content in here somewhere. The bouncy energy at 1:53 is nice, and despite the somewhat weak kick, the production quality in this piece is super high. The distorted vocals at 2:26 seem a tad out-of-place, and make for a pretty choppy stop-start transition ino 2:30. The chord progressions in this piece can be a bit generic and, despite the amazing atmosphere, sound design, and mixing here, I can’t help but feel that the composition is a tad underwhelming in some regards. The melodic instrument at 3:14 is really cute and quaint, but I think you seriously overdid it with the atmospheric breaks with the bizarre vocals. Overall, this is strong work, especially with the production quality and sound design, but the arrangement is pretty choppy and some of the compositional details didn’t quite work for me. Keep at it, BurneMusic! ^_^

Mixing, mastering, and balance
2/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
1/1
Overall (how do the elements above interact?)
.75/1
Composite score
8.75/10

BurneMusic responds:

Thanks, I agree with what you've said for sure
I'm honestly very surprised that you scored this so highly, hopefully I'll be able to impress more in the future :)

the track is pretty awful I'm aware

I like the frantic piano harmonies at the beginning and the energy here. I think a lot of the harmonies here sound really dissonant, starting with the line at :14, and the drums are a little haphazard and overwhelming at times. The texture feels really incoherent at times, and the progression takes a lot of sudden twists and turns, like the abrupt transition at :41. During the busier sections, the mix can also sound really muddy. I think you tried to do a little too much with this piece. I’d encourage you to try consolidating your compositional ideas a little more. Try working with only 3-4 percussion sounds at a time, and constructing harmonic riffs around a simple chord progression that only uses 5-6 pitches in total. That should give you a solid baseline of a harmonic framework. There are certainly moments here where you have a strong harmonic paradigm in place here, like from around :45 to 2:10, but otherwise there’s not a lot of cohesion in the harmonic patterns of these riffs. It can be hard to construct a meaningful harmonic progression if you don’t know a lot about music theory, but until you get a feel for how to keep the arrangement of you track cohesive and well-balanced, I’d recommend keeping things simpler. Originality is important in music, but I think it’ll be good for you to prioritize creating core harmonic motifs in the near future. Please PM me if you have any questions, or just want me to review some of your other work. :) Keep at it, BALDORF!

Mixing, mastering, and balance
1.25/2
Structure, transitions, phrasing, and variety
.5/1.5
Melody, tonality, harmony, and texture
.25/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
.75/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
.25/1
Composite score
4/10

BALDORF responds:

I appreciate the feedback.

You seem to have a clearly defined idea of what music should be. I don't fit into that definition.

Aside from mixing and not being much of a drummer, everything is in the order I want it to be. If you don't like it, that's fine. But please, don't tell me how to make my music, let alone tell me to limit my use of notes to 6. It's insulting.

I like the relaxing mood at the beginning and the emotional quality of the strings at :11. The piece leaves a lot of room for climax and contrast at the beginning, and I think you did a great job with the shape and phrasing in this piece. The melodic content is beautiful here, although I think the strings overwhelm the harmonies in the texture at times. Still, the harmonic content is gorgeous, and the sense of catharsis at 1:26 really hits this piece home. I suppose I would’ve liked to see a tad more structuring, though. The one-climax model you have here is rarely as effective as a piece that has a bit more ebb and flow over time. If I can describe the structural direction of your piece in one word (in this case, “parabolic”), that’s a sign that you need a tad more complexity to the arrangement. Still, the sound design, atmosphere, and production are all excellent here. You know how to tell a story with a piece of music, which is a very underrated skill on Newgrounds imo. Keep it up! ^_^

Mixing, mastering, and balance
2/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
2/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.5/1.5
Originality and uniqueness
1/1
Overall (how do the elements above interact?)
.5/1
Composite score
9/10

IglicaV responds:

Thanks a lot! I am still working on the structure of my songs, and I agree with every single thing that you have mentioned. The one-climax thing came from some of Inon Zur's work that I was hoping to imitate, so it seems I still have a lot to learn if I want to make it worth the shortened lenght of the track. Thanks again for the review :)

Hi. I'm Andrew. Audio portal junkie since 2010, supporter since 2017. I always want to improve what I do! I make music, run the NGUAC, post poetry on BBS, and am the all-time #2 audio reviewer. I love this site, and I want to make it the best I can! ^_^

Andrew Mikula @TaintedLogic

Age 27, Male

Policy Research

Bates College

Wellesley, Massachusetts

Joined on 8/16/12

Level:
22
Exp Points:
5,192 / 5,380
Exp Rank:
9,814
Vote Power:
6.39 votes
Audio Scouts
10+
Rank:
Police Officer
Global Rank:
14,066
Blams:
63
Saves:
626
B/P Bonus:
10%
Whistle:
Silver
Trophies:
5
Medals:
142
Supporter:
8y 3m 4d
Gear:
1