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TaintedLogic

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It's a little hard to follow the progression of the main riff at first, but I like the sound design and rhythmic content here. The mix sounds a little thin - could use some more reverb and other effects, as well as some more harmonic content in the upper frequency range. I like the atmospheric pads at 1:11, although they sound a tad dissonant against the frantic synth bass line. The filtering at around 2:12 is nice, and overall there are a lot of good riffs and patterns in this track. The arrangement feels a tad choppy at times, but the production quality still sounds crisp. Keep at it, CF24! ^^

Creeperforce24 responds:

So it’s the arrangement I need to work on… ok! Yeah, I’m still getting used to lmms, thing with it is that it for some reason doesn’t allow multiple different drum beat patterns in a track, so I have to make a new one everytime I wanna change the drum beat. There’s also no way to repeat a bassline or main melody line, only a drum line or automation track. And the compressors and Multiband are a lot more complex then the ones I’m used to. I’ll ask again, but now I’ve gotta practice!

I like the atmosphere at the beginning and the pensive synth riffs. There's a nice subtle build-up into :30 or so, and the vocal samples (including the subtle robotic-sounding ones) are really nice. The beats are nice and crisp, and overall the production quality is really strong. The piece could've used some more dynamic melodic content at some point, but the staccato-y riff at 1:33 certainly helps. The piece certainly has an adventuresome and triumphant vibe, so it's a fitting title. :D Catchy and fun piece, Psybot. Keep it up! ^_^

Psybot responds:

Thanks alot for the review! I totally agree with your statement that it could use some more dynamic. I just ran out of ideas and didn't really feel the vibe anymore. But I still wanted to share it because it has some fun elements in it 😁

Nice! I like the groovy bass line at the beginning and the prominent retro-style snare. The acid bass at :12 isn't my favorite sound design choice, especially since it replaces the other bass instrument, which sounded richer. The rhythmic content of this piece is definitely good, and I also really like the distorted pads at 1:00. The riser at 1:37 that sounds like bubbles at the end is neat. Overall, this is a cool beat. Could be a tad more well-rounded with some higher-range frequencies, and there are some choppy transitions in a couple of places, but it's catchy and the instrumentation is good overall. Keep at it, CF24! ^_^

Creeperforce24 responds:

(Thanks dude! I didn’t expect that high of a score actually lol! Thanks so much!)

Love the lighthearted melodies towards the beginning and the orchestral sound design. The entire piece actually sounds like a victory theme to me, honestly, but with the saxophone solo at around the 1-minute mark, it could also be an 80s sitcom theme song. :D

The injection of energy at 1:18 was a nice touch, as is the cutesy bell-like instrument at 1:58. The ritardando into 2:44 was done really well, and the outro hits the piece home nicely.

Keep it up, fellas! Love the instrumentation and progression of this! ^_^

3manon responds:

Thanks TL! Haven't seen you much around NGMC, so that's a pleasant surprise!

I like the chill flute chords at the beginning and the faller at :04. There's a bit of dissonance in the texture at :18, but a lot of creative rhythmic ideas. I can definitely feel the influence of Waterflame and Preds with this one. I like the dark undertone of the bridge at 1:35 and the grouchy bass at 2:18. The light-hearted riffs at 2:21 help resolve some of the tension in the piece, and the bass and drums at 3:05 sound really funky and refreshing.

Overall, there are a lot of cool riffs and progressions here, but overall the structure feels a tad disjointed. Some more gradual transitions might help, but at some point consolidating your ideas a bit more might make the piece sound more cohesive. Still, I love the sound design and danceability of this one, and the mixing is solid as well. Keep it up, CF24! ^_^

Creeperforce24 responds:

I can definitely see where you’re coming from, I actually can also see some stuff in the mixing now that I think of it.
I think it’s one of those songs not really meant to have a bunch of good production, just something you can breakdance to lol.

Ayyyy! Welcome back, Garlagan. Love the groovy guitar riff at the beginning. Vocals are strong as usual, and the layering is especially nice. The instrumental tracks could use a tad more variety after a while, but I like the synth guitar solo at 2:15. I also would've liked to hear the snare pushed just a bit further forward in the mix at times, but during the purely instrumental parts it's fine. Love the prominent ride cymbal during the last 15 seconds or so.

Hope to see more from you soon! ^_^

garlagan responds:

yo TL long time no see!! thank you for the feedback as always!!

I like the chill pads at the beginning. The chord progression is a bit fast-paced, though. The piano chords at :07 are a bit too loud and clunky - I would try spacing out the notes more (maybe by transposing some up or down an octave) so that they sound more open and full. The "reset" at :35 was nice, though - I like the walking mid-range pads, even if they were a bit quiet. The bassy wubs at :51 sounded glitchy and cool, but also could've been a bit more dynamic after a while (filtering automations or a wider pitch range might've helped). The wubs also get a bit grating and overly loud by 1:58.

I'll commend you for the non-traditional dubstep structure. Some of the transitions are a little abrupt (like 2:24), but overall you've avoided a lot of the structural cliches with dubstep. I also like the liberal use of hi-hats and frantic section (3:58) towards the end.

Overall, this might not be your best, but I definitely appreciate how much you experiment with new genres and sound designs. The rhythmic content here is also really cool. Keep at it, CF24! ^_^

Creeperforce24 responds:

Yeah, this was definitely more experimental then anything. I don’t do dubstep much, and I might have been rushing a little doing this, but I thank you for your honesty.
And about it not being the “tradition Dubstep structure” yeah, I kinda don’t like to be “normal” or “ordinary” I always try and put something unique or weird into my tracks, whether it’s a scratch instrument, different EQ styles, or filtering such. I take pride in my unique style… and I hope to improve it soon :D.

Congrats on the weekly third place, dude! ^_^

I like the rich atmosphere and sultry saxophone solo towards the beginning. The part at :40 was a good "reset" for the piece - very square rhythmically, like clockwork. There's a lot of dissonance in the texture by :52, but I really like the rich string chords at 1:12. The second half of the piece could use more of a "moment of arrival," a climactic or otherwise high-energy section that ties the piece together more. Otherwise, I really like the sound design and moodiness of this one. Keep at it, CF24! ^_^

Creeperforce24 responds:

The reason I didn’t make it faster was because I wanted to keep it at a slow rate, either wise itd just copy the same speed structure as my song known as Odd House. And technically, there is a moment of arrival, the end with the halo game like vocals.

Love the crisp beats and groovy synth bass at the beginning. The vocals sound powerful and defiant, but also not quite far forward enough in the mix IMO. The synth solo at 1:54 is baller. I also think this piece could use a bit of a break from the constant high-octane action after a time - a bridge or breakdown where you strip away the beat and focus on more atmospheric elements, perhaps. That said, I really like the squeaky-sounding rhythmic synth at 4:00 or so, as well as the melodies at 4:50 onward. Production is clean throughout, and I really like the sound design too. Keep it up, guys! ^_^

ConnorGrail responds:

Thank you for listening and the solid review :) good to see you pop up again!

Hey! Sorry for the slow response. I like the gritty atmosphere at the beginning, but after a while I might suggest dialing back the grainy mid-range white noise (featured prominently at the very beginning) and using reverb or other "smoother" textures to fill the mix. The drums duck under the mix after a while, and it's especially noticeable after 1:09. The risers/sweeps give the piece a decent sense of ebb and flow despite the repetitive harmonic content, and in general I really like the ominous and foreboding mood. That said, I think the sound design is a bit unpolished too, and some of the instruments don't blend very well together. Adding some higher-pitched melodies or atmospheric elements might help balance out the frequency range and take the edge off some of the murkier sound design elements. Overall, not your best work, but you definitely got the thematic content right: it sounds like the beginning stages of a slow-burning robot takeover-themed horror movie. :) Keep at it, Mesage!

Mesage responds:

thanks for your feedback on this song!

Anyways, I've updated this track right now and fixed some mixing issues, please check it if you want to

Hi. I'm Andrew. Audio portal junkie since 2010, supporter since 2017. I always want to improve what I do! I make music, run the NGUAC, post poetry on BBS, and am the all-time #2 audio reviewer. I love this site, and I want to make it the best I can! ^_^

Andrew Mikula @TaintedLogic

Age 28, Male

Policy Research

Bates College

Cambridge, Massachusetts

Joined on 8/16/12

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