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TaintedLogic

5,126 Audio Reviews

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Woah...that snare is really sharp. I like the ominous vibe and the moody vocals. The rap bit was also well-done, yet it was a bit hard to distinguish the lyrics. The bass is really heavy, and personally I wasn't a huge fan of how the bass instrument meshed with the rest of the texture. In fact, I think the texture could use a lot more fill in general - some mid-level pads or riffs would help out a lot. You begin to incorporate some of those elements at 1:40, but I think the verses early on in the piece still sound a tad thin. Still, my favorite element of the piece by far was the vocals. You clearly have a wide variety of vocal talents. Production is solid, too. Sound design was a bit wonky for a hip hop track, but overall the piece came together really well. Keep at it, man. ;)

Catchy stuff. Has a really refreshing '80s disco vibe. I like the little call-and-response action at :32 where you strip away the beat momentarily. It's a really subtle effect that's great for some structural contrast. I guess my main complaint with this piece is that it doesn't have much of an overarching shape or direction to it. Instead, it sounds like the main harmonic framework that someone needs to improvise or record over in a demo track. Don't get me wrong: really impressive work with the sound design and harmonies, but it doesn't quite have the dynamism of a stand-alone track yet. Smooth vibes, though. I was tapping my foot. Keep up the good work, man!

Bradley-Pittman responds:

Thanks for takin the time to write this! I've been focusing on mixing and sound design a lot more lately, so it totally makes sense that I didn't give the song structure quite the attention it deserves. Hopefully I can nail the balance next time around : )

Soothing atmosphere and synths. I like the dreamy vibe and the sub-bass. The beat at :37 is cool too. Progression is a tad slow, but it's great for some background music. The mix is clean here, but pretty quiet. I'd encourage you to consider some more compression, or maybe just raise the volume levels. Some stronger melodic content would add a lot to this piece, I think. I really like the distorted texture that starts at around the 2-minute mark, though. Overall, excellent job with the mood and instruments. Fade-out at the end could've been a bit more creative, but otherwise this piece has a really satisfying structure and flow. Keep up the good work! ^_^

cavequest responds:

Some solid advice. Thank you very much!

Catchy piece. Fade-in at the beginning could've been more creative, but I really like the pulse by around :16. Kick was a little weak - I'd try some more compression and/or layering of different kick samples. It was also really jarring when the volume got suddenly quieter at :37. I'd suggest foreshadowing that volume change with a drum fill or at least crash/sweep. The vocals at :41 feel kinda long-winded and out-of-place, but I appreciate the comedic value of :52. I think the repetition of the vocals in rapid succession went a little too far, though, especially at 1:54. I know this isn't supposed to be a serious track, but you're kinda just sacrificing a lot of the musical value at that point. The sudden volume changes are mastering issues are probably my main concern. I also was a little confused by the sudden change in sound design at 2:23. Overall, a fun listen. Keep at it, man!

SplatterDash responds:

In some cases, yeah, the kick can be improved, but since I have Live Lite it's hard to find good items that fit your song, so I used what I could there. The volume changes before the vocals are meant to be actual dialogue and not just text-to-speech (fun fact), so all the changes mean is that there an outside-of-the-daw event. I had the text-to-speech as fast as it would go, and any faster caused it to sound... off, in a non-comedic way. 1:54 was probably the most stress I gave Steve Harwell's voice in the entire track XD The only reason that 2:23 sounds different in sound design is that it's the Discord call sound, which leads into the final skit in the track.

Nonetheless, I'm glad you enjoyed this track! CHIPS is gonna crank out some more compos so I'll be posting more music here as well ;)

I like the instrument at the beginning. The chord progression is a tad cliché. The drums sound really dry and generic, and the panning doesn't do much for you imo. Panning can be a great mixing tool, but usually it's a good idea to keep the fundamentals (drum, bass, melody) front and center. Speaking of melody, I'm not hearing a lot of it. You have some creative rhythms at 1:10, but melody is usually the most memorable aspect of a piece, and the piece sounds really repetitive without it, even with the changes in sound design later on. Some of the layering comes across as a bit experimental, and besides the panning I don't think there was much effort put into mastering either. My main worry here is the composition, though. Very little structuring, stale and repetitive riffs, no melodic content. I'd suggest writing a melody first next time, and then trying to arrange your piece using the melody as a focal point. Right now, the piece just sounds a bit stale with the chord progression rammed down your throat. Synths were probably my favorite part of the piece - really distinct mood portrayed through the sound design. Sorry to be so tough on you. It's a good start. It just doesn't feel like a very dynamic piece yet. Keep at it, man!

Justin12611 responds:

Wow, I've never seen that kind of opinion I ever recieved. Well, thank you so much for it!! I'll try my best in the future, I'll always practice and try to improve them as I can. ;)

Seriously dude, Thanks!! ( ^w^)/

Hahhaha...cute vocals at the beginning. Catchy riff at :20. Not used to hearing house from you - it sounds clean. I think there's a bit of dissonance in the harmonies at :36, but the melodic content and chord progression in and of themselves are good. Thematic elements of the piece were definitely my favorite part. Fun piece, 1f1n1ty. :)

Onefin responds:

rsk said i sound exactly like miyolophone which isn't true but i guess it's true that my voice raised in pitch sounds like miyo's voice raised in pitch

didya like the ending that's the best part

also you should go leave a good review on splatterdash's remix, i think he'd appreciate it :)

I like the dreamy (electric piano?) at the beginning and the cute, upbeat synths. The build-up to :45 seemed a bit rushed with that quick sweep. The melodic content, while kinda cyclical, was really effective. I wasn't a huge fan of your drum samples, though. They sound a bit unpolished and generic. Cute piece, but way too short. I haven't heard a lot from you this year, man! We should catch up sometime.

Also, CHIPS soon won't be chips? Wut?

I love the dreamy atmospheric quality of the piece. Something about the rhythm and contour of the riff at the beginning bothered me, though. I think the pick-up notes after the pauses at :03, :08, etc. made it hard to get a good sense of the beat. That said, I'm really enjoying the warm pads and the bass at :25. In a way I like how the drums were way in the back of the mix for the first 1.5 minutes, but I also think the piece needed a bit more drive between :25 and 1:25, which the drums could've provided. Production quality is pretty strong. This piece has a lot of reverb, but the mix is still rather clean and well-balanced. The drums sound a bit indistinct at 3:12, though, which kinda detracts from the final climax of the piece. Overall, mood and atmosphere were definitely my favorite elements of the piece. Keep up the good work, 1f1n1ty! :)

Onefin responds:

oh hey tl! didn't expect you to show up on a remix i thought ng people didn't listen to those

the beginning was like i stalled each pause for an extra half measure, was that throwing you off? :/

i was sorta going for a relaxing kind of thing for the first one and a half minutes, and then bringing in the big groove later, i was hoping that like super light drums and a bass would provide a bit of dynamic contrast for the first bit

i almost sorta like how the drums are indistinct-ish at 3:12 but maybe that's something I should have looked at

thanks for dropping by! appreciations <3

---Official AIM review---

Wow. Vocals really sound like they’re from an old-fashioned movie or something, but the beat really gives the piece a more modern feel. Nice job juxtaposing the two. The drum fills actually did a great job of smoothing over the transition into :56, but the transition at 1:21 was very sudden. Overall, this content is enjoyable, but there’s no escaping the fact that it isn’t really structurally complete. It also might’ve needed a little more shape and variety. For such a short piece, it has a really effective sense of progression and character. I also like many of the subtle details, like the wind FX at :22 and the vibraslap at :40. One detail that I don’t think worked quite as well is the bass bomb at :05. Still, solid work. I’d totally recommend extending this into a full-length track. Keep at it, Arbelamram!

7/10

---Official AIM review---

I really like the atmosphere at the beginning. The entrance of a couple different instruments at :10 sounds a bit harsh. I’d suggest checking the volume levels there. I also think :16 sounds a bit harsh, this time mostly because of the high-pitched frequencies that could use some filtering out. Despite the really unique sound design, which I found enjoyable, the harshness in the mix continues. Part of it might be that the panning is a bit too far to one side on some of these instruments. The texture is very experimental, and at times it’s hard to discern the moving notes. Structurally, the piece is actually quite effective, especially given the short breakdown at 2:13 before the final climax at 2:21. The bold sound design and harmonic choices generally come off rather well, although at some point I would’ve liked to hear some more melodic content. Perhaps you could extend the breakdown in order to include some of that. You’re clearly very good at crafting atmospheres, but again: the volume levels need your attention. I’m worried about the distortion that seems to be occurring because of the excessively loud mix at :06 and :10. Overall, though, quite a creative piece. Full points for originality, atmosphere, and sound design. Keep at it, Arbelamram!

7.75/10

Hi. I'm Andrew. Audio portal junkie since 2010, supporter since 2017. I always want to improve what I do! I make music, run the NGUAC, post poetry on BBS, and am the all-time #2 audio reviewer. I love this site, and I want to make it the best I can! ^_^

Andrew Mikula @TaintedLogic

Age 27, Male

Policy Research

Bates College

Wellesley, Massachusetts

Joined on 8/16/12

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