I like the glitchy mid-range bass at the beginning and the ominous atmosphere. The harmonies are a bit dissonant at times, but I like how the texture thickens up by :46. The crisp, organic-sounding drums were a nice touch, too. The melodies seem a bit meandering and directionless, and the climactic section in the middle drags on for quite a long time without much change in the energy level or instrumentation. The mellow breakdown at 2:12 was a good idea, and the quirky pads there sound warm and rich to contrast the punchy drums and melodies. You hit the piece home nicely at 1:43, although the mix sounds a tad strained there, with the drums not quite as up-front as I would’ve liked to hear. The tempo automations at the very end were really clever, though. Overall, I like the sound design, atmosphere, production quality, and rhythmic content of this one. The compositional details might need some work, though. In particular, I’d like to see a stronger sense of melodic progression earlier on and more variety in the harmonic content and texture. Still, the cute, triumphant mood of the piece seems perfect for a video game soundtrack. Keep at it, NicolasPL64! :)
Mixing, mastering, and balance
1.25/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.5/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
1/1
Composite score
7/10