I like the gritty, distorted synths at the beginning and the ominous mood. The piano chords at :25 feel a bit clunky - it might be because all the notes are super close together pitch-wise. I’m also not a huge fan of the high-pitched snare/percussion at :37 - sounds a bit grating to me. The progression is enjoyable here, but the texture remains pretty minimal for most of the piece. The rhythmic content and sound design at the drop at 1:40 are enjoyable, although some of the synths in the piece sound a bit cheesy and unpolished, especially the lead at 3:30 or so. You also start to overuse some of the gun sound effects after a while. The mix could also use some help at times - the claps don’t come through the rest of the texture very cleanly at 2:53, and often the reverb is a bit excessive. I like the build-ups and catchy synth riffs, but at some point more melodic content or some harmonic depth would’ve helped round out the composition here. Overall, it’s a fun piece with an engrossing atmosphere and effective arrangement. Teasing out the compositional details and tightening up the mix would really help take it to the next level. Thanks for coming out to the NGUAC this year, Reddyfu! Been a blast. ^_^
Mixing, mastering, and balance
1.25/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
1.5/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
1/1
Composite score
7.25/10