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TaintedLogic

5,126 Audio Reviews

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I like the sample at the beginning and the percussion. The mix is loud and clear, and the rhythmic content works well. Unfortunately, the composition of the piece is a bit underwhelming. There’s very little in the way of harmonic content, and the piece doesn’t really have any sense of overarching structure or progression. Sorry. It’s just hard to evaluate the piece using some of my more detail-oriented compositional criteria. I’d suggest adding some more prominent melodic content or other foregrounded moving notes (vocals, a dynamic pad riff, etc.) to spice things up. Fleshing out the structure with some more ebb-and-flow over time would also be quite welcome here. Feel free to PM me if you decide to add more to the piece. I’ll leave you another review. Until then, keep at it, Dennydo1! :)

Mixing, mastering, and balance
1.5/2
Structure, transitions, phrasing, and variety
0/1.5
Melody, tonality, harmony, and texture
.5/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
.75/1.5
Originality and uniqueness
0/1
Overall (how do the elements above interact?)
0/1
Composite score
3.5/10

The synths at the beginning sound a bit gritty and unpolished, but I like the crisp drums and heavy bass that plays on a lot of the downbeats. A lot of your synths sound pretty cheesy, including the lead at :32 - reminds me of a lot of Autogun presets I’ve used myself. You clearly have a good sense of harmony, but the texture itself is pretty minimal and bottom-heavy. The reverb also may have been a tad excessive, especially on some of the bass instruments. Reverb on basses can make the texture of a piece sound really muddy and indistinct, although that isn’t a huge problem here because the texture is so minimal for most of the piece. I like the sense of climax into 2:08, although the mix becomes a bit overwhelmed at that point. I think you need to either adjust the volume levels, tone down the compression, or both. Overall, I enjoyed the rhythmic content, progression, and atmosphere of the piece. I think the composition is a tad underwhelming, and the mix could be both more well-balanced and, during the last minute or so, less distorted. That said, switching out a couple of the samples and dialing back the reverb and compression at times are both pretty simple fixes, and they would both help out this piece a lot IMO. In the meantime, you’ve got a cool and ominous mood and some catchy beats to build on. Keep at it, Deathincan! :)

Mixing, mastering, and balance
1.25/2
Structure, transitions, phrasing, and variety
.75/1.5
Melody, tonality, harmony, and texture
.5/2
Instrumentation and sound design
.25/1
Emotion, atmosphere, and catchiness
1/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
.25/1
Composite score
4.5/10

I like the emotional quality at the beginning and the non-traditional meter. The piano could’ve used a tad more humanization, because I’m not sure the strictly even tempo quite fits the emotive character of the piece. That said, once the strings came in at :17, you had me sold on the tone shift from sentimental to dramatic. The pacing certainly slows down there, but I’m better able to appreciate the clean mixing that way. The time signature change at :47 was another pleasant surprise, and the tone once again seems sentimental and somber. The string melodies at 1:20 or so help set the stage really nicely for the injection of energy at 1:35 with their gradually descending frequencies. The soaring harmonies at 2:19 make for a nice arrival point, although part of me wishes you had left the more staccato-y low string stabs in there to continue to sell the drama. There are times when some of the changes in instrumentation aren’t quite smooth enough for my tastes here, and some percussion filler or merely more careful orchestration might help mitigate that. All of that said, this is a really strong piece. I have absolutely no complaints with the production quality or sound design, and my compositional complaints are merely a bunch of miniscule details. Strong work, DarkMasterOfficial! Keep it up. ^_^

Mixing, mastering, and balance
2/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
2/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.5/1.5
Originality and uniqueness
1/1
Overall (how do the elements above interact?)
.75/1
Composite score
9.5/10

I like the ominous fade-in at the beginning and the echo-y harp pattern that comes in shortly thereafter. The snare sample is a tad generic, and the intro as a whole drags on for a bit too long without creating much of a sense of progression. The build-up into 1:29 was nice, and the drop was full of variety and some fun sound effects and melodic filler.

The volume levels in this piece are a bit unwieldy at times - right after the first drop (1:57), the main melodic riff comes in at the loudest volume the listener has heard so far in the piece, which seems a bit jarring after the very energetic drop section. Also a little on the loud side was the plucked synth at 2:41. You then double down on the “gradually louder verse/bridge content” theme with the part at 4:06. In theory, these volume level changes were a creative idea, but it actually comes across as a bit cheesy and forced.

By contrast, the echo-y and mysterious repeat of the melodic pattern at 5:01 was really nice. Again, the outro seemed a bit dragged-out, much like the intro, and for a track this long you don’t vary the harmonies of the piece too much. That said, the sound design, rhythmic content at the drops, progression, atmosphere, and mixing are all on the plus side for me. Keep at it, Darkkit10! :)

Mixing, mastering, and balance
1.75/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
.5/1
Composite score
8/10

Darkkit10 responds:

Thx

I’ll eventually make a remastered version and fix these things

I like the cute synth arpeggios at the beginning and the popcorn drums. The plucked synth at :11 sounds really loud compared to the rest of the instruments, and also occasionally clashes with the underlying harmonies. The cutesy tone and upbeat mood of the piece are great, but the synths themselves sound a bit cheesy and unpolished. The solo at 1:21 is really fun - I like the consistently descending frequency and wonky meter. The injection of energy at 2:10 was a pleasant surprise, and that section really helps hit the piece home. Overall, I think the composition of this piece is really strong. The melodies, fun shifts in tone and energy, mood, and atmosphere are all pluses. The staccato-y texture could use a shake-up at some point, even if it’s just a pad/drone part to smooth things out momentarily. I also think the mix sounds pretty dry overall, and that the atmosphere of the piece would sound that much richer if you had added a little more reverb and also maybe more bass tones. Still, nice work with the melodies and video game flair. You really told a story with this one, CommanderJersey. Keep it up! ^_^

Mixing, mastering, and balance
1.5/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
1/1
Overall (how do the elements above interact?)
.75/1
Composite score
8/10

I like the percussion at the beginning and the rhythmic content. The guitar at :07 sounds a tad dry, and could probably use some reverb or other mixing effects. The pads at :22 are neat, too. The tone shifts pretty abruptly at :36 to a more upbeat and full-textured sound. Your melodies have a lot of embellishments on them, which can make it hard to follow their contour sometimes. I really liked some of the rhythmic elements of this piece, though, like when the drums went crazy at 1:08. I would’ve liked for them to come through more clearly in the mix there, just because that seemed to be the most dynamic part of the texture at that point. You might consider adding some compression to the drums, or otherwise giving a boost to the midtones in the equalizer. I think it’s actually the bass that’s causing the drums to duck under the mix there - probably a sign that you should do a more careful EQ’ing job anyway. That said, the composition of this piece comes together really well for me. I like the lively melodies and sound design a lot. The end was a little abrupt, but I think it would’ve worked really well as a sort of comical effect if you had sold it a tad better (more dynamics/phrasing leading into it would probably accomplish that imo). Still, solid work overall here, CommanderFrost! The mixing is honestly my main complaint. :)

Mixing, mastering, and balance
1.25/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
1/1
Overall (how do the elements above interact?)
.5/1
Composite score
7.75/10

I like the somber arpeggios at the beginning. The piano sounds like its pitch range has been constricted a lot, to the point where it sounds a bit unnatural. I like the slightly grating pads you made out of the piano and the legato melodies that play over them starting at :34 or so. The production quality is pretty good, but the drums are very flat. I think they need some more compression, and probably a boost to the mid-tones too. The variations in the drums at 1:20 were welcome, but otherwise the piece is a little slow to progress, and could use more harmonic variety later on. The volume/filtering automations on the piano bass line at 1:52 were very creative, but the string arpeggios at 2:15 sound very inauthentic, to the point where you’re probably better off replacing them with something that’s meant to sound synthetic. Overall, though, I enjoyed the sound design here and the rich textures throughout. The harmonies could still use some switching up at some point, but the mixing and mastering, atmosphere, structuring, and compositional details are all strong here. Keep at it, Clefergers! :)

Mixing, mastering, and balance
1.5/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
.75/1
Composite score
7.75/10

I like the gritty bass at the beginning and the lead screeches at :12. The texture really comes together well at :17, although the drums could be a bit punchier so that they don’t get lost in the mix so much. Sometimes, the recording hasn’t been quantized perfectly. For example, there’s a slight pause before the added harmonies come in at :52. Do you use a digital audio workstation? Even Garageband? If so, you can line up all of your notes to the nearest ⅛ or 1/16 of a bar after you record. It’s a handy tool to use to clean up raw recordings like these. I really like the gritty textures and the melodic riffs (like at 1:40). Sometimes, the texture is a bit harsh between the distorted harmonies and screechy leads, but oftentimes it also serves as a nice element of variety from the relatively tame refrain at 2:08. Later on, the piece does get a tad repetitive, and also there are occasionally some awkward transitions like at 3:16. The section at around 3:50-5:10 is marked by a lot of sudden changes in the texture. I think you could’ve smoothed those over a bit with some more regularity to the changes, or by foreshadowing them each with a drum fill or something. I think it would be good to consolidate some of your ideas at times, just to keep the listener more grounded in some core riffs and harmonic patterns during the long verses. The more distorted version of the refrain that plays at 6:21 was a great idea for hitting the piece home. Overall, the mastering and editing is a bit rough around the edges, and the arrangement of the song is a bit choppy at times, but you’re clearly a talented guitarist with a good sense of harmony and a knack for knitting together some engrossing textures. You’ve definitely earned a scout, my friend. Rock on, Cat911! ^^

Mixing, mastering, and balance
1.25/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.5/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
1/1
Composite score
7.75/10

I like the mysterious atmosphere at the beginning and the crisp drums at :20. The rhythmic content is really great, but the harmonies are a bit lacking for a lot of the piece. The texture is super minimal, and after a while it needed some more melodic content or another strong foregrounded element (dynamic pad line, etc.) to keep it engaging. I also thought the panning on the percussion was a little jarring at times, especially with the open hats at 2:10. My main concern with the piece is still that the composition is a little bland. That said, you nailed the sound design and atmosphere with this one, and despite the odd panning choices and very loud percussion, the production quality is also quite good overall. Keep at it, C-Lehman! :)

Mixing, mastering, and balance
1.25/2
Structure, transitions, phrasing, and variety
.75/1.5
Melody, tonality, harmony, and texture
.75/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
.25/1
Composite score
5.75/10

Hi. I'm Andrew. Audio portal junkie since 2010, supporter since 2017. I always want to improve what I do! I make music, run the NGUAC, post poetry on BBS, and am the all-time #2 audio reviewer. I love this site, and I want to make it the best I can! ^_^

Andrew Mikula @TaintedLogic

Age 27, Male

Policy Research

Bates College

Wellesley, Massachusetts

Joined on 8/16/12

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