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TaintedLogic

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I like the energy at the beginning. A couple of the instruments area a little generic, especially the drums, but I like the climax into :30. You do a good job for most of this piece of creating a full, rich texture. The climax that starts at 1:15 is also enjoyable, and I like the melody at 1:32. For big room house, it’s actually not that minimalistic, which is a good thing. I appreciated the structural relief you had at the 2-minute mark. The mixing and mastering are strong here as well. I wish you had varied the drop the second time around a little more. The second half of the piece doesn’t have much in the way of melodic development or a sense of progression or expansion from the first half. The ending also came about a bit suddenly. Overall, this is a really strong piece. The repetition and lack of originality are the only issues that stuck out to me. Keep it up, NebulaTrax. ;)

8.5/10

RiSUKU responds:

Thanks!

I like the climax into :11, but I think you really overuse the crashes at the beginning - it feels spammy and jarring. I’d suggest using some filtering to fade in the crashes, if not just replace them altogether. Despite the huge, dramatic build-up, the rest of the piece was very relaxed and atmospheric, which confused me a bit. The part at 1:20 doesn’t do much to give the piece a sense of variety or direction, as it’s just another synth layered on top of the pre-existing texture with the same repetitive riff. I think you really need some more variety in this piece. Usually it’s a good idea to structure your piece around strong melodic content, but I’m not hearing any here. The loop is smooth, and the piece does flow well, but overall you need to put a lot more effort into the composition and arrangement of the piece. Keep at it, Naval76. :)

4.5/10

I think the fade-in was a good idea. I think the mixing is good, although I would’ve liked to hear some more space in the mix left for the chords during the high-energy section at :28. It might also help to have a little more bass there. I’m all for dynamic contrast, but the long-winded fade-in of the piano chords at :58 was a bit over-the-top. The piano also offers the only melodic content of the piece, and it’s both fleeting and rhythmically square. This is a really short piece, too. Overall, I think there’s a lot more you could’ve done with the composition here. The mixing and instrumentation are both enjoyable, though. Keep at it, N1NJA-Official. :)

7/10

I like the chord progression at the beginning, as well as the reverb and the sense of atmosphere. For the more powerful chords at :10, I think the reverb is a little overboard, though. The rhythmic quirks at :45 didn’t quite work for me, but I did enjoy the sense of climax into :56. At :56, the mix is really strained. The strings are clearly being distorted by the other instruments. I think you need to look into using equalizers on these instruments, as well as compressors as is applicable. I also didn’t think the orchestral instruments you had in the song sounded very authentic. The melodic content here is strong, though. You change up the instrumentation here a lot - I think you should work on consolidating your ideas and keeping the listener grounded more. I did enjoy the structural relief you offered at around the 3-minute mark, although the transition back into more energetic content at 3:43 was very sudden. Overall, the pacing of the piece is pretty fast, but there are a couple of very slow-moving moments that give it a bit of a wonky flow - notably the breakdown section and the coda (last 30 seconds or so). You’ve clearly put a lot of effort into the composition here, which is good to see. I think your main area of focus going forward should be the mixing. Keep at it, Myebye. :)

7/10

I like the atmosphere and the synth riff at the beginning. The melody synth that comes in at :17 is a little harsh-sounding in the upper register. I’d suggest using an equalizer to cut out some of the treble tones there. The melodies themselves are enjoyable, though, and the piece is smooth-flowing throughout. The piece doesn’t have a lot of cohesion, and ends a bit abruptly. I think you should work on the structuring here a bit more. Right now, it’s really short and also doesn’t have a very prominent rhythm section. Giving the bass a boost in the mix and adding some drums might help give the piece some drive while also helping you use a broader frequency range. Overall, pretty solid work here. Most of the criticisms I have involve compositional details. Keep at it, Mydogbuddy7. :)

7.5/10

Mydogbuddy7 responds:

Wow thanks a ton, I'll take all of that into consideration for my next piece! Love the criticism.

I like the sense of climax into :20. The string instruments weren’t very authentic, and they have a very weak attack. I think you have a good sense of harmony and flow, but your instruments are very generic. The melodic content here is also enjoyable, but I think you need to let the piece breathe a little more. Right now, the piece has a constant energy and drive, but I think it would help give the piece more shape and direction if you incorporated some kind of low-energy breakdown or bridge. It’s a short piece, so fleshing out the structure more will still allow you to keep it concise overall. Other than that, it’s a nice, blissful piece. Keep at it, Mutty99! ;)

7/10

mutty99 responds:

Thanks a bunch, still trying to find a decent orchestral bass drum :)

I think you have a good sense of harmony. The anti-climax at :21 wasn’t great, though - a bit out of proportion for the energy of the following section. I liked the melodies at :32. The kick gets a little lost in the mix after a while, though. I’d make sure to be stricter with the equalizing and compression. The snare is also a little weak, overpowered by those synth leads. The snare should almost always be the loudest instrument in the mix, and this is no exception. I think my main problem with the piece is that it’s not really structurally complete. Fleshing out the structure a bit and aiming for a little more shape and contrast would really help strengthen the composition here. The build-up at the very end threw me off in a similar way as :21 - usually build-ups like that lead up to a really energetic or busy section of the piece, and it felt a little jarring and inconclusive to end the piece that way. Overall, there are some good ideas here, but I think you need to put some more effort into the composition. Keep at it, M-Mowz. :)

6/10

Hedrix responds:

Thanks for your feedback

The mood at the beginning is interesting. I like the distorted chords, but the synth that comes in at :11 sounds really thin, dry, and generic. At the very least, I’d suggest moving it to the background in the mix and giving it some reverb. Then, you use the beat to bridge the conceptual gap between ideas. By :52, it sounds like a very different piece. I think this track also needs much more melodic content in general. You have the chords and atmosphere down, but melodies are still really important. By 2:35 or so, the texture is a bit too busy and dissonant for my tastes. Part of it could be that the instrumentation doesn’t complement the mood very well at that point. Overall, I think the piece needs a bit more cohesion as a priority. Incorporating some clear “refrain” or melodic section would probably help with that. I enjoyed the atmosphere and progression, though. Keep at it, Mexican-Dessert-Pie. ;)

6.5/10

I like the cute mood at the beginning. The chord progression is pretty cliche, and you have a couple of pretty sudden transitions in here, such as :48 and 2:00. I think the melodic content could use some more rhythmic variety. It’s also very strongly rooted in the chords, which gives it a bit of a stagnant and predictable feel. I’d encourage you to find ways of varying the piece besides adding and subtracting instruments - dynamic contrast, phrasing, crashes and risers, drum fills, etc. Speaking of drums, I think this piece could really use some more drum work, just to give it some drive and energy. The instrumentation is a bit generic, too. I’ve been tough on you in this review. The piece isn’t bad - you have a good sense of harmony and structure. It just needs a little more shape. You have a habit of modifying the texture every 4 or 8 bars like clockwork. That’s very predictable and dull. The best thing you can do for yourself right now is giving your music a constant sense of direction, whether it’s with dynamics, energy, or fleeting changes in the texture. Keep at it, MetafbiteAnimations. ;)

6/10

I like the atmosphere at the beginning. The sound design is strong, and the high-pitched synths are beautiful and not too harsh-sounding (which can easily happen if there are too many treble tones). After about a minute or so, I’m really itching for some more melodic content. The riff at 1:42 doesn’t quite cut it - it’s too repetitive and simplistic. I appreciated the moment of structural relief at 2:48, but overall I think you could’ve done a lot more to give this piece some shape and structural variety. The entrance of the cello was an interesting development. It’s not the most authentic sample, but it does fit well with the rest of the sound design here. Unfortunately, the rest of the piece doesn’t have a great sense of conclusivity or direction, and you never again acknowledge the themes introduced by the high-pitched instruments early on. Overall, killer atmosphere, mood, and instrumentation. The mixing is also rather solid. What’s missing is a strong, well-varied composition. Keep at it, MasterClaud. :)

7.5/10   

Hi. I'm Andrew. Audio portal junkie since 2010, supporter since 2017. I always want to improve what I do! I make music, run the NGUAC, post poetry on BBS, and am the all-time #2 audio reviewer. I love this site, and I want to make it the best I can! ^_^

Andrew Mikula @TaintedLogic

Age 27, Male

Policy Research

Bates College

Wellesley, Massachusetts

Joined on 8/16/12

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