I liked the exotic percussion and other samples you had here. Very cool soundscape. You left yourself a lot of space for contrast at the beginning here, but the piece itself progresses pretty slowly. The piano that starts fading in at around 1:10 was also a nice touch. I love the somewhat ominous and apprehensive mood you’ve created here. There isn’t really a big “arrival point” until 1:50, and even then you don’t release a lot of tension. I also think you could’ve brought out that bell-like synth a lot more, as that seemed to be the main melody at that part. The build-up at around 1:30 doesn’t lead much of anywhere. I like the frantic synths at around 2:45. Nice job bringing the structure of the piece full-circle with the re-introduction of that first lead at 2:57, and then the subsequent variance of that lead at 3:08. That variance really helps give the piece a sense of direction. I suppose my main problem with this piece is that you build up a lot of tension, and then you never release it. Take 3:30 for example. I was expecting a soaring melody, a hard-hitting drop, or at least something more cathartic than a mysterious, flowy riff following a huge sweep. It would help create a lot more structural contrast in this piece if you added that point of arrival and release, probably at least twice in your track. If anything, 4:15 was sort of a dramatic “height” in a way, yet it was somewhat structurally isolated from the “height” at 1:50. I think this piece dragged on a lot longer than it really had to. All the various build-ups and subsequent re-intros don’t really keep my attention for almost 6 minutes. Furthermore, the transition at 4:58 was a little sudden. You could’ve at least used a crash there or something. That said, I enjoyed the ominous quality that the coda had (it certainly seemed fitting given the 5 minutes before it). The mixing and mastering is generally very solid as well. Fix the structural and concision issues, and I’ll say you’ve got a well-polished track here, Lordedri! Keep at it, man! Hope this helped. ;)
8/10
This review was written for the Newgrounds Audio Death Match 2015.