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TaintedLogic

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I liked the tranquil and rather cute mood at the beginning. The progression is good, although I thought you needed a smoother transition into :27. Even a simple crash would've sufficed. Still, this piece has an upbeat, melodic, and even adventurous vibe to it that I really like. It would be very fitting for a videogame (as your selected genre indicates). I can picture the romantic-era castle, the glory of a hard-fought battle and the honor in having been loyal to your kingdom for all of your days. This is well-structured, smooth-flowing, extremely conclusive, and, perhaps most importantly, puts a smile on my face. Great work, ILG924! I love submissions that can put an image in my head, and you've done just that. Keep it up, man! ;D

ILG924 responds:

Thanks, that means a lot! It's nice reading what someone else pictures in their mind when they listen to my stuff.
You're right. a crash at :27 definitely would've helped. I remember thinking it was missing something but I couldn't figure out what

Interesting title! I liked the percussion at the beginning, and the ambient, drone-like sounds that slowly started creeping in. Nice job with the sound design and progression. It has a really engrossing, dark mood about it, although it's a little minimalistic and slow-to-heat-up. The sound effects at 1:13 were cool. Sounds like someone took quite a large dose of LSD before landing on this island. I like the theme/mood of the piece, but I think it really should've picked up in energy before 1:55. It didn't need to be 5 minutes long. That said, I think the mixing and mastering is generally pretty good - I can hear everything clearly throughout. It would make great background music for a movie or something. The structure is well-done, and it's pretty smooth-flowing too. I think the part at 3:17 helped offer some structural relief effectively. Interesting how it starts to take on a more tranquil mood at 3:45, if still somewhat eerie. The mood and atmosphere you've created with this piece are just outstanding, and I love how you finish the piece as you began it. The full-circle technique is extremely effective IMO. Keep up the great work, Daru925! ;)

Daru925 responds:

Thanks a lot for the detailed review, and glad you like it.
The under lsd parts were originally intended as hallucinations; likely due to the wounds combined with stress caused by a hostile environment^^ Our hero goes berserk and it somehow helps him survive.

I decided to go full circle indeed to suggest that the "hero" survived through the night and can enjoy a peaceful day on this tropical island. But the drums are a "friendly" reminder that tonight, you have to survive again^^ and again...

Okay, it progresses a little slowly at the beginning, although I like the percussive sounds that pop in at around :30. It's very minimalistic, though. Your experimentation with the sound effects was cool, but I think you need to build more harmonies around it. Many of the compositional qualities I usually look for in a piece (melodic development, dynamic contrast, etc.) don't really apply to this piece. Also, I see you used quite a few samples to make this piece, but many of them didn't seem to come through that clearly. For example, I can hear some bass-y sounds popping in at around :14, but they were really hard to distinguish as notes (unless you intended for it to sound this way?). However, you may simply have better headphones than I do, and so that sub-bass sounds perfectly clear on your headphones. I don't think I'll take off any points for that. Still, I think it's a rather underwhelming piece. There are a lot of cool ideas here, but you could've done so much more with them. Also, the ending was a bit lazily done IMO. You should keep working on this! Hope this review helped. Keep at it, man. ;)

NyxTheShield responds:

Of course!! Any feedback is greatly appreciated!! I really don't have anything to say about your critique, everything you pointed is 100% right, i rushed this for the competition in aproximately 2 hours, couldn't even mix it correctly. (The subbass sound is actually a Cello HAHAHA, i kinda wanted it to sound that way but now looking at the project, i accidentally boosted all the <300Hz freq, even the ones in the range 0-20, so thats why it sounds kinda blurry)

Woah! I love the funky vibe you have going on here. It's catchy and refreshing and very unique. You have a good sense of rhythm and progression, and the part at :37 provided some much-needed structural relief. I thought the melodies at 1:05 really added a lot to the piece as well. Overall, the mixing and mastering is pretty good. I can hear everything clearly throughout. This piece is short, yet it has an excellent sense of melodic development and structuring. The ending was a bit abrupt, though. This is some very creative instrumentation as well. Some of the transitions might need a bit of smoothing over. You also kind of overused the crash, I think. Still, this is a fast-paced and fun track, man! Keep up the good work, Emid. ;)

Emid responds:

Thank you very much. Agree on everything. Really helpful suggestions and I will certainly keep these advices in my mind. Am glad it's worth listening though. Many thanks again.

I liked the mysterious mood at the beginning, as well as the melodies at :09. It had a majestic vibe to it, that somehow shared a more apprehensive and eerie feel at times. You have a very interesting progression here, and by the time I hear the melodies at :58, I think you've really created a solidly structured and smooth-flowing piece. I also enjoyed the full texture of the piece. The drone-like pad that comes in at 2:05 sort of gets distorted by the other instruments a bit. I'd check to make sure you've Equalized everything as well as you can. Compositionally, though, this is a really strong piece. I think the ending is very conclusive, and you may not have even needed the last few notes from that bell-like sound at 3:17. Overall, great work! Keep it up, HellboundDochi! ;)

HellboundDochi responds:

Thanks a lot for the feedback. Even though the contest is over now, I thought I'd still make some edits to try and improve it anyway, based on what you mentioned. :)
I think I've corrected the distortion around 2:00 now, and removed the bell-sound from the ending (I wasn't too sure whether to keep that in myself originally). I did a bit more in the way of mixing/mastering, I think I've got it down now.

I like the mysterious, dark mood at the beginning. However, the moving notes at around :15 cut off really suddenly. I think you need to adjust the note lengths so that they're all "bumper-to-bumper" with the next note, or maybe even over-extended. Or, you could just adjust the release on that instrument. I love the percussion at :45, though, and the dark, heavy vibe you have going on shortly after. The effect at 1:23 is awesome! Some of the notes around 1:30 had a similar problem as those around :15, though. I like the mood, atmosphere, and progression of this piece. I think you could've used a bit more rhythmic variation with the snare sample at 3:00. I think the growly bass at 3:13 added a lot to the coda, and overall it felt conclusive. Keep up the good work, JargusCannon! ;)

I love the sense of mystery at the beginning. Small detail: the flute cuts off a little suddenly at :23. Maybe you should use some reverb and/or release modifications to smooth that out a bit. The cello at :58 was an interesting edition to the texture. It kind of made the mysterious mood seem a bit darker. I like the distortion around 1:20, but I think the energy at 1:36 was a little inappropriate for the tranquil harmonies. It has a very interesting progression. The part at 2:15 that essentially functions as a coda appears a bit abruptly, though. I think you could've at least used a crash there, as I naturally expected the cello's sticky staccatos to be on the downbeat as well, and they weren't. Overall, I like it, but I think you could've done more with this piece. I would've liked to see some greater climaxes and drama. It has character to it, but in all honesty I think it needed more. I hope this helped. Keep up the good work, Deshiel! ;)

DESHIEL responds:

I have a personal problem of lack of attachment to my project that goes on from the beginning of my wannabe music career. It's like I want to do so much, but I don't have enough patience for better quality or progression. I actualy registered on myself that I do increase the time and effort I give to my projects, but I still have a certain distaste in coming back to them with fresh head, so I usualy wrap things up too soon.

This was a slightly different case. This time I had several differen motivations which kept me going.
Like I said in the description, I don't walk easy in the lands of classical music so figuring out the composition (I didn't browse for Ideas, I wanted it to be my head only) was pretty hard, because I don't know the cool tactics. I composed this by experimenting with what would those samples sound like if I played them in a different note in piano roll. When I liked the result, I would record it and I would imidiately get 10x ideas on how to make it connect. I seem to be in luck (judging by the responses of the people I discussed personal creativity). I seem to have easier time coming up with melodies and acompanying sub melodies. (dunno how you call support melodies and etc)

My bigest challenge here was to work with Samulis' samples.

There were no drums, which (for me) were always the crucial part in my composition and unlike Lich and some other pros I didn't know how to make my own from the samples.
I did come close but it still sounded too timpany and too little drum so I ditched it.

Lots of the samples were too long for short sections so I had to figure out how to manualy cut and then fade in/out the cut samples to make them sound legit. The flute in :23 is a sample cutt for short melodies but it lacked the lenght for that one note to finish it. I was so frustrated by the thought of having to cutt it again and set the fading that I allowed it to remain.

This is because I didn't realy have big experience with wav moding in this kind of way and I had to learn it all on my own by going Full Dee Dee on all those buttons that Dexter didn't want me to push before I figured how it works. By the time I was applying my new knowledge on the samples that needed editing, I was soo flushed that I tried to do everything in first try and I hated fixing.

Thanks for your review. I am glad that you and the rest feel some potential from it. It realy motivates me to try to do this again, with more effort and dedication. ;) Cheers

I like the lullaby-like sensation I get from the beginning, and then the sense of mystery and adventure from :23. It's a very well-crafted mood and atmosphere. Very interesting bridge you got there at :56. It was a rather excellent idea for providing structural relief IMO. I love the progression of this piece, and the percussion at around 1:30 - 1:50 was a nice touch. It certainly has plenty of dynamic contrast and structural variety. You kind of flip-flop back and forth between a more tranquil mood and an adventurous one. One slight problem I had with it was that the ending seemed light and majestic enough, but then the perfect octave with the low brass sort of growled at me. That's really just a tiny detail, though. I thought the mixing was pretty good, too. I might point out just one transition I thought needed smoothing out: 1:29. You also borderline overused those crashes IMO, especially since they were so up-front in the mix. However, those are pretty much all the complaints I can think of. Nice work, ChronoNomad! ;)

ChronoNomad responds:

Thanks a bunch, TaintedLogic! A very in-depth review, and that is always thoroughly appreciated. I'm actually pretty fond of the bridges and transitions, especially the one at :56, so I'm happy to hear that it's deemed effective. When you're talking about the brass growling at you, do you mean the notes at 1:51? I suppose I could have left out the lower brass harmony, and I did toy with the idea a bit, but when I left it out it ended up sounding too thin to me. I know I employed the crashes a lot in the second movement, especially near the end, but they were meant to symbolize the crashing waves of an increasingly stormy sea. And admittedly, the transition at 1:29 could be a bit smoother. I was trying something different out, and I knew it would be kind of a love/hate thing in the end.

Not too much in the way of complaints, and I really appreciate the thoughtfulness of your comments. Many thanks again for dropping by, taking the time to listen, leaving a review...all that jazz!

Hi. I'm Andrew. Audio portal junkie since 2010, supporter since 2017. I always want to improve what I do! I make music, run the NGUAC, post poetry on BBS, and am the all-time #2 audio reviewer. I love this site, and I want to make it the best I can! ^_^

Andrew Mikula @TaintedLogic

Age 27, Male

Policy Research

Bates College

Wellesley, Massachusetts

Joined on 8/16/12

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