I like the bouncy beat at the beginning. The synths are a bit cheesy, though, and the mix sounds seriously distorted here. Notice how the drums sound a lot quieter at :32 than they did during the first 20 seconds? That’s a sign that the texture is getting distorted because you have multiple instruments playing at the same frequency range. You can fix it by adding a compressor to the drums, and then using an equalizer to filter out the bass tones (less than 200 Hertz or so) in the harmonic instruments (i.e., everything besides the bass and kick). I’m sure you can look up “how to use a compressor” or “how to use an equalizer” and then add the name of your DAW to help you navigate the technicalities of mixing in your specific program. You also might already be familiar with these mixing tools - you should use them way more often, is the point.
Production aside, I like the frantic arpeggios at :32, but I think the additional layering at :43 is a bit too much. I’m also enjoying the melodies at :53, although the transition at 1:15 came on a bit suddenly. After the breakdown at 1:15, the piece got pretty repetitive, and also has a pretty generic chord progression and arrangement. Overall, I think you have a good sense of rhythm, song structure, and harmony, but the composition needed more variety here and the mix could’ve been a lot tighter. Still, I enjoyed the house-inspired outro and the final build-up at 3:26. Keep at it, GEYXOR! :)
Mixing, mastering, and balance
1/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.5/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
1/1
Composite score
6.75/10