The drums at the beginning sound a bit gritty and unpolished - it might help to soften them up with some filtering, and perhaps some wet reverb on the snare. The way the beat oscillates in and out is a bit bizarre, but the texture comes together well by :51. The arpeggios might’ve come through the mix better with some stereo widening or more careful equalization. In general, I think the texture here is a bit dry, and could use some echo/delay effects, reverb, and other mixing effects to help fill out the atmosphere. The mix in general is also a bit quiet, and might benefit from some more compression.
Compositionally, the piece has a nice harmonic depth to it. The bass is perhaps a bit too loud, and the drums a bit too quiet at times, but I love the rich pads at 2:36 and other places, as well as the rhythmic content and variational sections like 3:08. The drums could use more variety, especially during transitory moments, just to help smooth over some of the transitions. The energy level of the piece also seems pretty constant over time, and at some point I would’ve liked to see you switch up the instrumental hierarchy or main melodic riffs in the piece.
Overall, you clearly have a good sense of harmony and progression. Learning how to enhance the level of interest in your piece by using more mixing effects, automation, and atmospheric elements is a good next step for you. Keep at it, BigBlueBazooka! ^_^
Mixing, mastering, and balance
1.5/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
.75/1
Composite score
7.5/10