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TaintedLogic

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I like the gritty bass at the beginning and the edgy guitar at :19. The texture is a bit thin, with a lot of missing upper-mid-range frequencies, and a pretty staccato-y articulation to the notes that could use some contrast at some point for variety and to fill out the mix. You clearly have a great sense of rhythm, progression, and sound design, though. Also, the mix is nice and punchy, even if the drums don’t quite always stay on top of the guitar the way I want them to (I can especially hear them struggling to come through at around 1:30). After a while, the harmonic content of the piece is pretty repetitive, and I appreciated the thicker-sounding bass you added at 2:30, although the squeaky harmonics there sound a bit harsh. The outro at 3:06 really threw me off - the transition was sudden, and having a light, airy piano introduced after 3 minutes of frantic guitar music made it seem really out-of-place. Overall, I like the energy, rhythmic content, sound design, and progression of this one. The production and, especially, the harmonic aspects of the composition could use a little more teasing out. Otherwise, solid work here, D4W1LL! Keep at it. ^_^

Mixing, mastering, and balance
1.5/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.25/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
1/1
Composite score
7.5/10

D4W1LL13 responds:

dully noted. thanks a lot!

I like the furtive atmosphere at the beginning and the bass-y synth groove at :15. I like the bright-sounding pads at :45, but they also take up a tad too much space in the mix. The drums don’t quite sound sharp enough at times, especially the snare, which could probably use some more compression. I like the revolving spate of melodies, but after a while the piece lacks an overarching sense of direction - the synth brass at 2:33 sounds especially out-of-place. The transition at 2:16 is really smooth, and in general the piece has a nice sense of flow about it. The breakdown at 3:01 was a nice way of creating some variety in the energy level and thickness of the texture, and the slower pace of the melodies that follow was a nice way of wrapping up the piece. The arrangement feels a bit formulaic here, with the same drum roll used for most transitions, and major changes to the texture occurring at very regular intervals. That said, the melody-writing and sound design are both enjoyable overall, and despite some minor complaints of mine, the production quality holds up pretty well. Solid work, CosmoSynth! Keep at it. ^_^

Mixing, mastering, and balance
1.5/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
1/1
Composite score
7.5/10

CosmoSynth responds:

Thanks for the thorough feedback buddy :D

I like the sound design and rhythmic content here a lot. The mix sounds very quiet and flat, though. I would suggest using some more compressors, especially on the drums, and equalizers on every instrument besides the bass and kick drum to free up the low end of the frequency range. That’ll make the texture sound a lot less muddy and give the drums and “heys” more bite. The bass is also just a tad too loud relative to the harmonies and percussion here. Still, you clearly have a good sense of harmony and progression. Just need a little more attention to detail on the production/mastering side. Keep at it, AVVENTURA! ^_^

Mixing, mastering, and balance
.75/2
Structure, transitions, phrasing, and variety
.5/1.5
Melody, tonality, harmony, and texture
1/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
.5/1
Composite score
5.5/10

AVVENTURA responds:

thank you so much for the feedback it was very helpful! I applied it in my project, and I saw results :D

I like the eerie fade-in at the beginning. The glitchy breaks at :14 are a bit harsh-sounding, and the texture here could use more fill in general, but the reverb/filtering automations are pretty cool and help maintain a sense of direction. Some of the transitions are a bit abrupt, like at :53. The following 17 seconds, until 1:10, were a bit disorienting, with a hard-to-follow rhythm and a lot of different sound design elements thrown in there that didn’t blend very well together. The piece stabilizes a bit by 1:12, but I think both the snare and the pads have a bit too much treble. The faller at 1:41 is cool, although the glitchy tremolos at 1:52 were a bit overdone. The strongest aspect of the piece is the production quality - I can hear all the instruments clearly throughout, and the use of mixing effects and automations certainly helps maintain interest over time. In general, the grating and experimental nature of the sound design is pretty off-putting for me. The frequencies need more of a sense of balance, with more bass at times and more mid-range/atmosphere at others. The arrangement can also be pretty choppy here, with the structure of the piece often sounding just as experimental as the texture. Still, I admire the creative rhythmic content, production value, and unique compositional details of this one. The title seems fitting with the evocative, but sometimes overwhelming, attributes of this piece. Keep at it, Artackni! ^_^

Mixing, mastering, and balance
1.75/2
Structure, transitions, phrasing, and variety
.5/1.5
Melody, tonality, harmony, and texture
.75/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
.75/1.5
Originality and uniqueness
1/1
Overall (how do the elements above interact?)
.5/1
Composite score
6.25/10

Artackni responds:

I guess I'm going with something more melodic and less experimental for following NGUAC rounds lol. That being said, the song really isn't the best.

Whatever. What matters is that I passed the tryouts, even if the score ended up being shitty.

I like the gritty bass and atmosphere at the beginning, but the rhythm is a bit hard-to-follow until the beat comes in at :12. Love the organic-sounding snare, though. The texture is a tad minimal, and in particular is missing some upper-mid range frequencies. The filtering on the bass is good, and all the rhythmic effects help keep things somewhat interesting, but the piece could still use some more atmosphere - maybe some additional pads, or at least other mixing effects like reverb. I like the somber-sounding synth line at 2:30, but the texture for the next minute or so is really thin. I think layering on a new melody or at least some more harmonies would really help that section stand out more. I'll commend you on the vocals at around 4:00 and beyond, though - they sound really cool. I also like the dark-sounding chords at 4:46.

Overall, this is a catchy and well-produced track. The composition could use a bit more cohesion - right now it kinda sounds like 3 different tracks - and also more variation in the harmonies. Still, the sound design is neat, and you are clearly making strides on mixing and compositional details like vocal chops. Keep at it, CF24! ^_^

Creeperforce24 responds:

Thank you, so the main problem here is the fact that some parts are too minimal and some what mixing problems
Thanks for the advice!

The rhythm is a little hard to follow at the beginning, but it gets easier once the beat comes in at :07. Love the creative percussion and dense rhythmic content. I'm 1,000% sure I've heard that "listen" vocal sample at :35 before - where is it from? I also recognize some other vocal samples that Waterflame has used, haha. :D

Overall, the sound design choices here are pretty good. I like the guitar at :40 in particular. The synth at the very beginning sounds a bit unpolished, though.

I'd say my biggest problem with the piece is that it doesn't feel like it's going anywhere. You've pulled in a lot of different cool samples and beats, but you haven't really told a compelling overarching story. The transition at 1:29 was pretty jarring, too, and then by 1:41 the texture feels very similar to how it was before.

Overall, not your best, but still super catchy, with some solid mixing. Keep at it, CF24! ^_^

Creeperforce24 responds:

I saw that one coming lol

Also, the sample listen thing is from songs from waterflame, such as slapstick and Train to nowhere @taintedlogic
Waterflame told me it was from a website called Breakbeat Paradise

I like the drum beat and the cute sound design. The texture oscillates between being a bit too minimal and having some clashing harmonies, like at :54. Also, the rhythmic content of the piece is a bit square at some points. The dreamy atmosphere at 1:43 is nice, although there's still some dissonance in the harmonies there. I like the "let's go!" vocals at 2:43, and the final refrain ties the piece together nicely. Overall, solid production and instrumentation here, but the dissonance was bothering me after a while. Keep at it, CF24! ^_^

Creeperforce24 responds:

Thanks for the critique! I’ll try to work on that!

I like the atmosphere at the beginning. The bass sits perfectly in the mix. There's a nice sense of build-up into :48. Really catchy beats. The drop at :49 might be a tad over-compressed relative to the rest of the song - it's just a really stark contrast in volume levels. Love the added hat and the more held-out pads during the second refrain, though. If I had to criticize one thing, it might be that the composition is a tad minimal, and that aspects of the arrangement are a bit generic, especially with all the stop-start transitions. Despite that, the production details really shine through, making this a really pleasant and well-balanced listen. Glad you're back, Crysstal! Be well. ^_^

Crysstal712 responds:

my phone's sound is basically none because of cable issues on it, probably gonna actually mix it when i can (not even an excuse there's just no way of mixing it right now lmao)

Pretty cool faller at the beginning, and I'm liking the bassy groove at :07 too. The chord at :30 is a bit dissonant, but the sound design is really cool. Almost sounds like a futuristic jungle, with robot animals and chrome-tipped plants. Love the vocal samples near the beginning as well. The piece sounds a bit minimal for most of the second minute, but the harmonies at 2:01 are cool. The intricate rhythms of this one are probably my favorite aspect. The production quality is also really strong. Compositionally, it runs out of steam a bit towards the end, when the harmonies don't get as dense and some of the riffs get a bit repetitive. That said, I really like the instrumentation and eerie, ambient mood. Strong work, dude! ^_^

Creeperforce24 responds:

Thank you! I’ll let you know when I post another! You do the best at making me improve!

Hi. I'm Andrew. Audio portal junkie since 2010, supporter since 2017. I always want to improve what I do! I make music, run the NGUAC, post poetry on BBS, and am the all-time #2 audio reviewer. I love this site, and I want to make it the best I can! ^_^

Andrew Mikula @TaintedLogic

Age 27, Male

Policy Research

Bates College

Wellesley, Massachusetts

Joined on 8/16/12

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