00:00
00:00
TaintedLogic

2,720 Audio Reviews w/ Response

All 5,135 Reviews

1 reviews is hidden due to your filters.

I like the soulful mood at the beginning, but that instrument you used for the lead is very harsh-sounding. I think you need to equalize out some of the treble tones in that instrument. This piece is very slow to progress, and lacks some textural fill for much of the first minute or so. You tried to offer some structural relief at 1:29, but the mood there is really different from in the first 1.5 minutes. You go from a bare-bones, raw, and even creepy and mechanical vibe to a dreamy, atmospheric, and upbeat one. I’m really confused as to what you intended to be the main themes/moods of the piece. The part at 2:08 sounds much more like the mood at 1:29 than at 0:00 as well, giving the piece the sense of being structurally incomplete and also lacking some coherence. There are some good ideas here, but you need to flesh them out more and also think more about how you’re connecting them with each other. Right now, this sounds like 2 or even 3 separate songs. I’d like to see you continue to work on this after the competition. As for now, I hope this review helped. Keep at it, man. ;)

6/10

This review was written for the Newgrounds Audio Death Match 2015.

SourJovis responds:

Thank you for the review. It's very helpful to know how I can improve the song.

I will replace the lead instrument (the harmonica) by someone whistling. That gives perhaps more of a western like feel. It also has a less harsh sound. I'll have to see how I'll mix it in when I've recorded it.

The first part sounds a bit empty indeed. I'll think about what instruments or effects to add. I'm thinking about an accoustic rhythm guitar and a jew's harp. Perhaps add some nice percussive effects. Maybe it's best to save some of those instruments for later in the song, and instead bring in the organ earlier. I'll just have to figure out what works in relation to the rest of the song. I'm also considering going double speed at a certain point, for the sake of progression. Perhaps with a nice tambourine.

The part after 1:29 has a different mood indeed. That was supposed to be the wide world. It starts of kind of cold. Like there's a vast plane with a lot of wind. I think I'll add a recording of actual wind from 1:29 to 2:08 to make this point clear, and tom make it sound more lively. From 2:08 onward I'll slowly fade it out again.

The part from 2:08 onward is supposed to be a bit more action driven. Like before you were overlooking the windy plane. Now you're riding through it at high speed. I think this part also needs some additions to make it sound more interesting. Perhaps more metalic percussion. Or some woodwind flutters.

You're right about the song beind structuraly incomplete. I think I can fix this by having the theme from 0:00 to 1:29 return after 2:50, this time with the addition of more orchestral instruments so the part 1:29-2:50 acts as a bridge.

I will indeed continue the song after the competition. Working with a deadline can at times be a bit of a problem for me. I've had a very hectic time. My boss went missing and left with all of the money. Now 45 people are left without a job, and I had to write a letter to the councillor for social affairs and employment to explain what happened. We have an invitation to speak to him in person in a few weeks, so at least my letter was succesfull. Also I thought the deadline for this competition was later. When I received a message I had to upload the song in 30 hours I had to rush. On top of that my internet provider was hacked so I had to ask for a delay, so I could upload it halve a day later from a friends place, right before we went on holiday. I didn't think I would win with this song, but I didn't want to cop out and not submit anything either. I'm glad I at least contributed something for the competition. Competitions like this are always nice to get people to listen to your music and give usefull feedback.

Thanks again for all of the usefull advice. I'll improve the song now I have more time. Good luck with the rest of the competition.

Interesting mood here. I think there are some balance issues here, though. I would’ve tried to keep some of the mid-range tones in that bass at the beginning because for several sections of the piece it’s one of the most engaging things going on. I liked the melodies, and I think the 8-bit instruments fit the moods well. The production quality here is pretty high, too. The transition at 1:22 is a little sudden, and you change the pace really dramatically. I would’ve tried using a tempo automation or something, because the bubbly energy of the first 1.5 minutes contrasts sharply with the drone-like pads of 1:22. Speaking of which, I think the pads are distorting that mid-range bass you have at 2:10. I really like the A-B-A structure this thing has. You did a good job of bringing it full-circle at the end. I also think you needed a smoother transition at 2:51, though. The ending was cool, and it probably wouldn’t make a bad loop if you decided to go that route. I thought you could’ve done a bit more with dynamic contrast and melodic development, though. Slight variations can really add a lot to a piece, especially later on, and I would’ve liked to see you play with the emotions of the listener by experimenting with phrasing more during the middle section (i.e., 1:23 – 2:35). Still, this is nice work overall! Keep at it, Mawnz! Hope this review helped. ;)

8/10

This review was written for the Newgrounds Audio Death Match 2015.

Mawnz responds:

Thanks for the review man. I like that you are straight to the point with your criticism, and that you keep it short and in simple terms. I'll try to take what you've said here in consideration to future songs :)

Thanks again and good luck in future judging!

I love the jazzy vibes at the beginning. Sounds very bluesy. I love the lyrics, and your voice is very soulful. The simplicity makes it feel very organic, down-to-earth and even improvisational. At 1:56, you seemed to be using some sort of reverb effect that I liked, and I also think it enhances the old-timey feel of the piece, but I also think you should’ve applied it to the rest of the piece. I like the structure of the piece, but I would’ve liked to see you add a bit more to the texture. Some simple drums, an acoustic bass, or even some sort of woodwind solo would’ve contributed a ton to the piece while simultaneously making sure the listener stays engaged. It’s a fun piece, but I think you could’ve done a lot more with this. If you wanted to get around adding more instrumental parts, I would’ve at least liked to see you emphasize elements of dynamic contrast or phrasing more at times. Still, as I said, it’s a fun piece. Nice work! Hope this review helped, and keep at it, man. ;)

8/10

This review was written for the Newgrounds Audio Death Match 2015.

ChronoNomad responds:

Hey, thanks for my very first official NGADM judge review, TaintedLogic! Really glad to hear that you dig the bluesy style, and to see that you think my voice sounds soulful makes my day. I didn't want to use the triangular low-pass+LFO effect that you hear at 1:56 too much, mostly since I wanted it to have more impact, but I suppose it could have been applied in other ways or to a lesser degree throughout the rest of the song. I had a few more ideas for improvements late in the game, but was pretty satisfied with the overall vibe and didn't want to end up accidentally wrecking something that already sounded solid. That, and my voice kept going in and out from one day to the next. Summer colds really suck.

I did consider adding some simple ride cymbals and other drum elements to the mix, and also gave thought to the acoustic bass angle, but ultimately decided to be super ballsy and make it all about the piano. The only thing you mentioned that I hadn't really considered was adding some sort of woodwind solo, though a bit of jazzy clarinet or flute would likely have made for a pretty cool addition, as well.

Once again, thank you very kindly for the excellent review! I can hardly believe I'm still in this thing, though I've got an almost insurmountable obstacle directly ahead of me in the form of the LucidShadowDreamer & dem0lecule combo. I'll be doing something quite different in this round, so we'll have to see how it stacks up against whatever those two wild and crazy guys come up with. Cheers!

I like the contemplative piano at the beginning, and the warm strings really enhance that mood as well. I think you could’ve brought more emotion to the piece by creating more of a crescendo through the first 20 seconds or so, though. I’m loving the progression by around :45. The texture is full and engaging. Beautiful samples, too! The guitar at 1:05 adds a lot to the piece as well. I love the victorious vibe I’m getting during the guitar solo. Again, at 1:38 I thought you could’ve played with the contrast more by bringing it down to at least a mezzo piano and then experimenting with some phrasing/crescendos while you brought the piece back to the emotional heights of earlier. I absolutely love the structural relief that 2:27 offers. It’s simple, yet down-to-earth, organic, and beautiful. It also flows into 2:59 very nicely. The production quality is amazingly high as well. I love the soundscape here. There are so many twists and turns in the structure that you really capitalize on opportunities to channel the emotion later in this piece. Fantastic work, Bassfiddlejones! Keep it up! :’D

9.5/10

This review was written for the Newgrounds Audio Death Match 2015.

bassfiddlejones responds:

Thank you for the great and detailed review! Hopefully we can continue to impress. :)

I like the drama at the beginning. The strings at :26 also help enhance that drama. The piece progresses a little slowly, though. Once you do add more moving notes at :52, I think they could’ve come through the mix a bit more distinctly. The transition at 1:06 was abrupt, yet effective, and also helped to provide some structural relief. I love the dark, cinematic mood of the piece. I think you need some smoother transitions later in the piece; 1:54 and 2:02 come to mind. I love the sense of climax you’ve created here though. The ending was perhaps a bit rushed, yet again that contributed to the mood. I can imagine a story that really comes to life because of this piece. I love tracks that put images in my head! The production quality is pretty high, and I liked the samples you chose. Overall, this is a pretty strong piece. Nice work! Hope this review helped. ;)

9.25/10

This review was written for the Newgrounds Audio Death Match 2015.

LunyAlex responds:

Thank you for your detailed review.
I had read and appreciated it back then. Once again, sorry for never replying, but life kept getting in the way at the time.

Cheers!

I love the atmospheric vibes at the beginning. The piece flows into the warm string sound at :09 really well. Excellent job with the emotion, and the (harp?) at :26 sounds very majestic, contributing to the mood a lot. You switch up the melody instrument a lot, though. I know you’re trying to create variety, but it makes the structure a little overly convoluted IMO. I think you also missed an opportunity for some dynamic contrast at 1:07. I would’ve brought that way down dynamically. That, in turn, gives you an opportunity to do more with the phrasing during the entire middle section of the piece. I think adding more dynamic contrast would enhance the cinematic vibe of this piece a lot. Also, you never really get back to the emotional height of :43. I wanted to see some more melodic development here later in the piece. The piece is literally called “Voyage,” so I want to know if our hero ever makes it to the shore of this far-off land or if he dies at sea while trying to save his crew. Right now, it’s missing a bit of action during the last 1/3 of the piece or so IMO. That said, I think your soundscape here is beautiful, and I admire your sense of harmony and progression. Keep up the good work! Hope this review helped. ;)

9/10

This review was written for the Newgrounds Audio Death Match 2015.

IglicaV responds:

Thanks a lot! I really appreciate your in-depth review, and I will try my best to use this new knowledge :)

Okay. Right off the bat, I love the creepy, clashing chords and spooky mood. I appreciated the crescendo in the strings into :15 as well, but then I didn’t understand why you had this gloomy yet relatively tranquil piano part in there. The crescendo at the beginning made me anticipate a huge explosion of creepy wonder, and that turned :16 into a bit of a disappointment. The piano also drags on for a bit too long IMO. The strings at 1:04 add a lot to the mood, though. I like the more hard-hitting vibe you aim for at 1:27, as well as the subsequent effects with the clock. I think it would’ve helped the drama, though, if you had brought out the drum that was playing on the downbeats during that section a lot more. I think the drum needed a ton more reverb, and probably also some more careful equalizing so that it just causes the listener to freak out when (s)he hears it. You completely change the vibe of this piece at 1:52 – it’s a lot more energetic and frantic. Kind of has more of a Golden Eye feel than sneaking-around-Old-Lady-Wilson’s-house. The thing I like about these mood shifts is that it helps the music tell a story. The thing I don’t like is that it makes the piece lose some coherence. This piece is pretty short. I would’ve liked to see you flesh out these ideas a bit more if you wanted to incorporate these different moods. That way, the pacing will help keep the listener grounded instead of frantically flip-flopping between Old-Lady-Wilson-is-undead and James-Bond-infiltrates-the-bad-guys’-headquarters. Still, it’s a pretty captivating track, and the production quality is rather high. Nice work! Hope this helped, man, and good luck! ;)

9/10

This review was written for the Newgrounds Audio Death Match 2015.

Azhthar responds:

Hey! Thanks a lot for the detailed feedback. It´s good that you pint out a lot of critical points and actually I´m quite surprised that you gave me such a high rating with such a critical review. Thanks for that I guess ;) I already knew that it was a bit risky to throw that many ideas together, do to the coherence. That´s why I put a lot of work into the transitions to connect the contrasting parts. I also always tried to adapt themes from the previous parts to give the piece a bit more consistance. Actually I didn´t really have James Bond in my mind for the energetic part :) But maybe that´s because I´m in the age grown up with the "old" James Bond which had these typical "spy music" stuff (with big band and guitars and stuff). You are definitely right about the percussion in the middle section. At the end I think this part was a bit too crowded with noise in any case... The strings at the beginning were more supposed to show the creepy house from outside and represent some danger, while the piano "inside the house" should have more represented the "sneaky, spooky" atmosphere. Maybe a string decrescendo instead of crescendo would have been more consequent here... I was surprised that you meant this piece is pretty short because it´s about 3:20. Maybe the sections are quite short but I have to regret that I hate it, just to repeat sections, even if I slowly build them up. So... Thanks again for the input! I´ll try to build my track for the next round with more coherence but I can´t promise ;)

Interesting use of those chords at the beginning. I like the quirky instruments and somewhat mysterious mood. I think this piece is pretty slow to progress, and the transition into the “emotional high” at 1:10 felt pretty rushed. I thought you should’ve brought out the melodic content at 1:10 a lot more, too. By around 1:32, the texture is pretty thin and I think you need more harmonies to build off of that chord progression. A lot of the effects are cool, like at 2:18. By the end, it felt pretty repetitive, though. I’m not sure it needed to be this long. The breakdown at 2:45 was a welcome change structurally, but then I think it dragged on for a little too long. You also could’ve done more with dynamic contrast during that section (breakdown sections are usually good times to play with the phrasing). The transition at 3:43 was pretty sudden, and I think you needed more of a coda in there, instead of rather generically wrapping things up with a simple crash. Overall, I like it, but I think you could’ve done a lot more to make this piece more memorable, including emphasizing melodic development more and adding some more texture at times. Still, it’s a pretty cool piece when all said and done. Hope this helped! Keep at it, man. ;)

7/10

This review was written for the Newgrounds Audio Death Match 2015.

nubbinownz responds:

definitely helped ! This song wasn't actually finished, but i have had a series of events that took quite a bit of my attention and I figured it was better to just submit it as is and call it a day. I'll be removing it from newgrounds next week to release later once it's actually done.
Thank you so much for the awesome feedback :)

I liked the ominous and apprehensive mood at the beginning. I thought the fade-in method you used for the intro could’ve been a bit more creative, though. I also like that spooky, pulsing bass at around :48. This piece is slow to progress, but the sense of climax into 1:10 is superb. However, I don’t think you really primed the listener for such a heavy drop or even the chords you used during the drop. In fact, the drop almost sounds like a modulation. I would’ve probably had that same chord playing way back in the mix during the intro, because it’s not good to change keys just in time for a refrain. Anyway, the drop is awesome. I love the variety and the synths. In fact, I might’ve put a bit more reverb on the snare too, just to make it a little more impactful. I think you needed a smoother transition into 1:57. Even a crash or sweep would’ve helped ease some tension there. The part at 2:12 confused me a lot. It sounds like a completely different song. I realize it’s based largely on the intro, yet I could’ve sworn it changed key again. Usually, modulations should be used only when a) you want to create a sense of climax and direction towards the end of a piece, or b) you want something to sound jarring and atonal, which I don’t think was your intention here. I appreciated your attempt at varying the drop during the second time around, but 3:18 sounds a little too disparate from the part at 1:10. Then, amidst all of the heavy, industrial sounds, the piece starts taking on an upbeat tone at 3:42, which confused me further. The coda would’ve been fitting if it had anything to do with either the drop or the intro/re-intro. Instead, this piece simply comes across as lacking coherence, I’m afraid. I would suggest trying to flesh out one of two ideas you have here rather than skim the surface with a whole bunch in one track. That’s essentially my main problem with the piece. Otherwise, I like the synths and breaks. There are a lot of riffs that, isolated, are really cool. Hope this helped! Keep at it, man. ;)

6.5/10

This review was written for the Newgrounds Audio Death Match 2015.

AeronMusic responds:

There is some small reverb on the snare, but I prefered it not to be that long in this song. I know that there lacks coherence in this song. I also tried multiple things on how to continue this song at 1:57 but they turned out to be pretty shit, in my opinion. So yeah, you could say this song actually becomes different when the second part starts. I know I could have solved most of these issues you stated if I took more time but that's just my fault.

Anyway, I thank you a lot for the detailed review. This really helps me improving! (:

Hi. I'm Andrew. Audio portal junkie since 2010, supporter since 2017. I always want to improve what I do! I make music, run the NGUAC, post poetry on BBS, and am the all-time #2 audio reviewer. I love this site, and I want to make it the best I can! ^_^

Andrew Mikula @TaintedLogic

Age 28, Male

Policy Research

Bates College

Cambridge, Massachusetts

Joined on 8/16/12

Level:
22
Exp Points:
5,246 / 5,380
Exp Rank:
9,828
Vote Power:
6.40 votes
Audio Scouts
10+
Rank:
Police Officer
Global Rank:
14,091
Blams:
63
Saves:
626
B/P Bonus:
10%
Whistle:
Silver
Trophies:
5
Medals:
142
Supporter:
8y 5m 12d
Gear:
1