00:00
00:00
TaintedLogic

5,133 Audio Reviews

2,721 w/ Responses

2 reviews are hidden due to your filters.

I like the arpeggios at around :27. I wasn’t a big fan of the gritty synth chords at the beginning - they sound very distorted. Part of the problem might be that the notes are too close together to sound distinct from each other, especially in the bass range. Moving one of those lines up an octave might help.

The piece is pretty slow to progress, and continues to have a pretty muddy texture, but it also has a nice sense of build into 1:12. I thought the refrain at 1:13 was a bit short-lived, although the airy drums at 1:27 and the re-intro at 1:31 were both good ideas. I appreciate that you were trying to do something different during the second refrain at 2:07, but the added distortion there doesn’t really help give this piece a strong sense of development. The distortion also causes the drums to duck under the mix a bit there.

Overall, I can tell you have a good sense of harmony and progression, but the sound design here is pretty cliche and unpolished, and the mix felt both a little too loose and rather undecorated at times. I’d suggest using at most one synth that’s from the kind of square wave oscillators I think you’re using here (3xOsc, maybe?) and balancing out the mix with some thinner, cleaner instruments. Then you will have more space in the mix to add some more reverb and effects that’ll jazz up this minimal texture.

Still, this is a catchy and upbeat piece with a lot of potential, and I hope you’ll keep working on it. Keep at it, Magicnumber69420! ^_^

Mixing, mastering, and balance
1/2
Structure, transitions, phrasing, and variety
.75/1.5
Melody, tonality, harmony, and texture
.5/2
Instrumentation and sound design
.25/1
Emotion, atmosphere, and catchiness
.75/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
.75/1
Composite score
4.5/10

Magicnumber69420 responds:

Thanks for the rating! I agree with the unpolished synths, so I have a bit of mastering to do, but I'm working on a better version of this at the moment, so this will definitely be helpful!

I like the crisp beats at the beginning. The synths and effects are a bit cheesy, though, and could probably use some more reverb to help fill out the texture. The riser at :46 sounds really harsh in the treble range of the frequency spectrum; I’d suggest filtering out some of the upper-register tones with an equalizer. The rhythmic content here is really good, but the harmonies lack depth and variety. The middle third or so of the piece also has a bit choppy arrangement, with a lot of stop-start transitions and not a very clear sense of direction. Overall, you have some good ideas here, from the drum riffs to the VGM-inspired pads at 1:54, but the texture could’ve been a bit thicker and the composition needed more variety. Despite my complaints about the riser, the production quality holds up well overall. Keep at it, MacaroniAndGames! ^_^

Mixing, mastering, and balance
1.5/2
Structure, transitions, phrasing, and variety
.75/1.5
Melody, tonality, harmony, and texture
1/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
.75/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
.5/1
Composite score
5.5/10

I like the eerie atmosphere at the beginning. Some of the synths/pads there sound a bit harsh there in the upper register, but some basic filtering with an EQ should take care of that. The snare at :24 is a bit weak, and could probably use some compression. The synth arpeggios at :48 sound a bit distorted in the mix, and also kinda disrupt the otherwise mellow vibe. The other synth harmonies you layer onto the texture at 1:12 sound a bit out-of-place, both harmonically and rhythmically, and overall the piece has a very slow pace and frankly feels like it ends when it was just getting started. I can tell that it loops well, but I’d still like to see a bit more variety and depth in the piece overall. For what it’s worth, I’m impressed you made this in 15 minutes. I personally often take an hour or more just to select and modify the plugins/samples I intend to use for a piece. XD That said, I’d encourage you to do more with this. I want to see a full-length ambient beauty at next year’s NGUAC. Until then, keep at it, LpixXxel! ^_^

Mixing, mastering, and balance
1/2
Structure, transitions, phrasing, and variety
.5/1.5
Melody, tonality, harmony, and texture
.75/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
.25/1
Composite score
5/10

LpixXxel responds:

thanks for the feedback! i use garageband mobile and i'm still figuring out a bunch of stuff, if i save up enough i could try getting maybe a better program on my PC that i can use, i might get a MIDI keyboard too, FL Studio is free though i think so maybe i'll use that, i don't know though. i have a lot of song ideas and melodies i've came up with some stuff on guitar. maybe we'll get a 6min + masterpiece next year if i start working on it now, but who knows.

I like the crisp string riff at the beginning. The bell-like synth at :07 sounds a bit harsh in the upper register at first - maybe a good candidate for some filtering? I like the sense of build into :30, and the bassy groove at :30 is also nice, but at some point I was expecting a section of the piece to be more climactic. The synth riff at 1:01 helps scratch that itch a bit, but the rhythm is pretty square, and the contour could be a bit more dynamic. I really like the beat, although at times the clap needed a bit of a push in the mix. The transition at 1:30 is a tad sudden, but I’m liking the rhythmic syncopations by 1:45. The arrangement of this feels rather formulaic, with regular changes in the texture every 4 measures or so, but not much “ebb and flow” in between. The second refrain section with the lead at 2:15 is a nice way of wrapping up the piece, and overall I like the ghostly sound design and catchy beats of the refrain. The production quality holds up well, and the rich texture and cool instrumentation really make the piece what it is. Strong work overall! Keep at it, LHPixel. ^_^

Mixing, mastering, and balance
1.75/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
1/1
Composite score
8.25/10

I like the upbeat mood at the beginning. The mix is loud and punchy, although it could also use a tad more bass at times. I love the melodic content at :16 and the cutesy bells at :48. The chord progression and arrangement of the piece are a tad cliche, but the sound design is great - perfect balance of orchestral and electronic. At 2:40, I’m enjoying the variations on the main melody, and the vocal samples help add interest as well. The texture is still a bit thin in places, especially given the lack of bass, and a bit more reverb or maybe some pads would’ve helped fill out the atmosphere more. That said, I love the blissful mood, instrumentation, production quality, and melodies here. Keep it up, LexyFire! ^_^

Mixing, mastering, and balance
1.75/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
1.5/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.5/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
1/1
Composite score
8.75/10

I like the distorted, pulsating synth at the beginning. The kick drum sounds a bit weak, though, and could probably use some compression and/or some more mid-range tones to help it stick out in the mix. There’s a great sense of climax into :51, although the snare sample there is not my favorite - a bit dry and flat. The rhythmic content is especially good at the bridge at 1:24, although I might’ve liked to see more variation on the main riffs the second time the chorus comes around at 1:41. The mix here is pretty clean, but also rather quiet - some more compression in places could help give it a lot more punchiness, which would in turn help sell the drama of the piece. Overall, though, I love the composition and sound design in particular. Sounds like the backing track to a war documentary that takes place in the jungle. Keep it up, Kimasura! ^_^

Mixing, mastering, and balance
1.5/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.5/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
1/1
Composite score
8.5/10

The sound design, especially the creepy vocals in the background, is really great here - total dystopian vibe. The harmonies are rather dissonant here, though, and I also feel like the piece ends right as it is getting started. I understand that the dissonant harmonies are supposed to be part of the nightmare fuel, but I would challenge you to find ways of warming the listener up to this level of atonality. I also think it would help sell the drama of two sections with the beat here if you had fleshed out the structure a bit more. Maybe there’s an atmospheric bridge or slower-paced melodic section that would help make this piece feel more cohesive. Still, I really like the sound design, production quality, and atmosphere of this one. Really evocative work, KEZOR! ^_^

Mixing, mastering, and balance
2/2
Structure, transitions, phrasing, and variety
.5/1.5
Melody, tonality, harmony, and texture
1/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
1/1
Overall (how do the elements above interact?)
1/1
Composite score
7.75/10

I like the quirky synth riff at the beginning and the ghostly lead at :24. The melodic content is cool and dynamic, and overall the sound design and atmosphere are great. The one big problem here is definitely the mixing. There’s a lot of reverb in the texture, which makes things sound a bit muddy, and during the busier sections it’s really hard to hear some of the instruments, especially the bassoon. It might help if you filter out some of the lower-pitched frequencies in the other harmonic instruments (<200 Hertz or so) with an EQ. Also, towards the end of the piece there could’ve been a little more structuring. A final climax or melodic section, perhaps? There’s just a lot of pent-up tension in this piece that I feel like you haven’t properly resolved. Regardless, the instrumentation, melodies, creepy mood, and compositional details are all really enjoyable here. Keep at it, Jokyles! ^_^

Mixing, mastering, and balance
1/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
1/1
Overall (how do the elements above interact?)
.75/1
Composite score
7.75/10

I like the upbeat synth riff at the beginning. The instruments are a bit cheesy, but I’m enjoying the cute mood and rhythmic content. The mix could be a bit sharper - over time, the main melody becomes less distinct, likely because other instruments are taking up the same frequency range. Especially during the busier sections, it might help to use equalizers more often. Also known as EQs, they’ll help you filter out the frequencies in the harmonic instruments (i.e., pretty much everything except the bass and drums) below about 200 Hertz. That’ll make all of the instruments sound much clearer because instruments with a similar frequency range tend to distort each other, especially on the low end of the spectrum. You may already know about equalizers, but you should use them way more often, is the point. Sometimes the excess of reverb in the texture also makes the piece sound muddy and distorted.

Anyway, the transition at 2:11 was a tad rough, despite your efforts to foreshadow that a transition was coming. It’s hard to do transitions with key changes without also changing the harmonies gradually to acclimate the listener to the new key. Then, when you add back the melody from the former key at 2:42, it sounds very dissonant - it seems to be a B flat major melody playing over C major chords. It might be better to transpose the old melody into the new key before adding it back. The outro is also pretty dissonant, especially after 4:02 or so.

Overall, I really like the blissful mood, cute synths, and catchy beats of the first half of the piece. I think you tried to get a bit too fancy with the second half of the piece, but it’s certainly not beyond repair. One good rule of thumb is that, usually, notes that are only 1-2 spaces apart on the piano roll (or can be transposed up or down by octaves so that they are) probably shouldn’t be playing at the same time. It also helps to highlight all of the tracks in your DAW at once so that you can see which notes are playing at the same time across all of the instruments.

Anyway, I hope you’ll keep working on this one. It has potential - you have a great sense of progression and rhythm. Really honing in on layering tonal harmonies over each other will be a great next step for you. Keep at it, Jok3004! ^_^

Mixing, mastering, and balance
1/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
.75/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
1/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
.5/1
Composite score
5.25/10

Jok3004 responds:

Hey your probably not gonna read this, but i uploaded a song called Jupiter, i would like to see your opinion on it

Actual response:
Wow, thanks for writing all of this info! Just saying, i used to use a website called BeepBox, (i switched to something called BandLab) which is like 100x less advanced than stuff like FL studio. I dont know how to use EQ filters, so i just use the natural ones on there. Dissonance is my big issue currently, (i mostly fixed that) i hope i can fix that later. Also, the second half wasnt even a key change soooooooooooooooo yeah. The reason i put the first melody on the second one (if you know what i mean) is becuase i simply ran out of ideas.

I also have a youtube channel, that ill link for some reason idk https://www.youtube.com/@Jok3004/videos

Now that i look back on this song, its kinda terrible to be honest-

( yes, i did read all of that :o you wrote a lot )

I like the church bells at the beginning. The fade-in of the synth melody at :03 was a bit cheesy, but by :14 the texture comes together really well. The panning is a bit strong for my tastes at first, but it also helps separate out some distinct melodic lines that are playing at a similar frequency range. The snare could’ve been a tad stronger in the mix, and overall the mix is pretty quiet, but otherwise all the instruments come through clearly. The melodies here are great, and the compositional details like the twittery descending line at 1:53 are super nice. Overall, despite my mixing complaints, this is a nice upbeat and well-structured composition with some cutesy sound design and strong rhythmic content. It also makes for a great loop! Keep at it, Interloping. ^_^

Mixing, mastering, and balance
1.25/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
2/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
1/1
Composite score
8.5/10

Interloping responds:

I like to make the lead and rhythm take turns taking the spotlight, which is my my mixing often end up sounding weird. Ill get it together one day, I swear

Hi. I'm Andrew. Audio portal junkie since 2010, supporter since 2017. I always want to improve what I do! I make music, run the NGUAC, post poetry on BBS, and am the all-time #2 audio reviewer. I love this site, and I want to make it the best I can! ^_^

Andrew Mikula @TaintedLogic

Age 27, Male

Policy Research

Bates College

Wellesley, Massachusetts

Joined on 8/16/12

Level:
22
Exp Points:
5,156 / 5,380
Exp Rank:
9,726
Vote Power:
6.38 votes
Audio Scouts
10+
Rank:
Police Officer
Global Rank:
14,045
Blams:
63
Saves:
626
B/P Bonus:
10%
Whistle:
Silver
Trophies:
5
Medals:
142
Supporter:
8y 18d
Gear:
1