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TaintedLogic

4,934 Audio Reviews

2,611 w/ Responses

I like the dreamy synth riff and string pads at the beginning. The piece is a little slow to progress at first, but the crisp drums and added harmonies at around :40 are really nice. The oscillating pad that fades in at :38 sounds a bit too loud, and the way it was panned at :51 was a bit jarring tbh. The texture comes together well by 1:08, but the descending line the lead is playing still doesn’t seem very melodic or dynamic. I like the fat, grouchy synth bass and a lot of the other sound design elements. I also like the added harmonies during the second refrain at 2:35.

Overall, this piece is well-structured and smooth-flowing, with solid production quality and a killer atmosphere. Some of the compositional details could’ve been fleshed out a bit more, but honestly my biggest problem here is probably the extreme panning on that one pad - it’s just very distracting and unpleasant. Stereo widening is probably a better way of having an instrument like that blend in with the rest of the texture more - that’ll simultaneously pan the pads to both sides so that they sound more well-balanced. Otherwise, this is a catchy piece with a nice, soothing atmosphere. Keep at it, GlaceonDash! ^_^

Mixing, mastering, and balance
1.25/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
1.5/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
.5/1
Composite score
7.5/10

GlaceonDash responds:

This was made during a period when I discovered panning existed, so yeah!

I'll try my hardest the next time I make something similar, hopefully avoiding it sounding too harsh

I like the bouncy beat at the beginning. The synths are a bit cheesy, though, and the mix sounds seriously distorted here. Notice how the drums sound a lot quieter at :32 than they did during the first 20 seconds? That’s a sign that the texture is getting distorted because you have multiple instruments playing at the same frequency range. You can fix it by adding a compressor to the drums, and then using an equalizer to filter out the bass tones (less than 200 Hertz or so) in the harmonic instruments (i.e., everything besides the bass and kick). I’m sure you can look up “how to use a compressor” or “how to use an equalizer” and then add the name of your DAW to help you navigate the technicalities of mixing in your specific program. You also might already be familiar with these mixing tools - you should use them way more often, is the point.

Production aside, I like the frantic arpeggios at :32, but I think the additional layering at :43 is a bit too much. I’m also enjoying the melodies at :53, although the transition at 1:15 came on a bit suddenly. After the breakdown at 1:15, the piece got pretty repetitive, and also has a pretty generic chord progression and arrangement. Overall, I think you have a good sense of rhythm, song structure, and harmony, but the composition needed more variety here and the mix could’ve been a lot tighter. Still, I enjoyed the house-inspired outro and the final build-up at 3:26. Keep at it, GEYXOR! :)

Mixing, mastering, and balance
1/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.5/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
1/1
Composite score
6.75/10

GEYXOR responds:

tysm ill try to get better :D

I like the gritty pads at the beginning. The chord progression is a bit strange, but I like the arpeggios and hip-hop inspired beats at :15. The bass and lo-fi kick at :30 are also nice sound design elements. The transition at :58 was really cool, but also didn’t really lead much of anywhere, since the harmonic content of this piece is rather repetitive after a while. The production quality and instrumentation are both definitely highlights for me, but the arrangement feels a tad disjointed after a while with all the stop-start transitions, and the composition feels pretty stagnant and directionless. Overall, I can tell you’re a talented producer, but I wanted to see more ebb and flow in the composition over time - dynamic melodies, or an atmospheric breakdown/bridge, or at least a key change or something. I’d encourage you to keep working on this track, though - it has a lot of potential. Keep at it, Geewd! ^_^

Mixing, mastering, and balance
2/2
Structure, transitions, phrasing, and variety
.5/1.5
Melody, tonality, harmony, and texture
1/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
.5/1
Composite score
6.5/10

I like the catchy beat at the beginning and the flashy 80s-style synths that come in shortly thereafter. The more melodic line at :35 is nice, although some of your sound design choices are a bit generic here, like the clap at :48. The mix could also be a bit tighter - I’d suggest getting stricter with the equalizers and maybe cutting back on some of the reverb. I like the filtering effects at the very end, though. My biggest issue with this piece is probably that the composition doesn’t feel very dynamic. The arrangement is a bit formulaic, with a shift every 4 or 8 bars, but not a lot of ebb and flow in between. It also would’ve been nice to see you shake up the harmonic framework at some point. All of that said, this piece is really catchy, smooth-flowing, and has some solid sound design as well. Keep at it, GDjkhp! ^_^

Mixing, mastering, and balance
1.5/2
Structure, transitions, phrasing, and variety
.75/1.5
Melody, tonality, harmony, and texture
1.25/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
1/1
Composite score
7/10

I like the piano riff at the beginning and gradual fade-in of the pads at :23. The gritty bass at :38 has a bit too much static and not enough tonal core for my tastes, but I’m enjoying the build-up into 1:18 nonetheless. The dreamy drop sounds good, if a tad minimal and over-compressed. The arrangement is a bit generic here, but the compositional details are still satisfying. I especially like the creative beats at 2:25 and the more energetic drop at 3:08. You did a good job of making the content during the drop feel fresh compared to the first one with the added harmonies and the faster-paced underlying rhythm. The spacey outro was also a nice touch. There might’ve been some more dynamic melodies at some point, but overall, I enjoyed the atmosphere, rhythmic content, and mixing and mastering in this piece a lot. Keep at it, ShadowFox! ^_^

Mixing, mastering, and balance
1.75/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
1.25/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
.75/1
Composite score
7.5/10

gdfoxy0021 responds:

Thanks a lot for this comment, i appreciate it a lot ^^

I like the dreamy atmosphere at the beginning and the gradual fade-in. The crisp beats and airy vocals at :30 are great, and I’m loving the relaxed and upbeat mood. The progression is a bit slow-paced at times, and I would’ve liked it to have a bigger “moment of arrival” at some point - climactic, melodious, etc. That said, I liked the breakdown with the piano riff. I’ll also add that the production here is rock-solid, with some very clear and well-balanced instruments throughout. Some more variety towards the end of the piece would’ve been welcome, as again, I feel like it’s missing something to hit it home and add an overarching sense of dynamism. Still, you’re clearly a talented producer with a knack for soothing atmospheres and neat vocal work. Keep at it, GalaxyTones! ^_^

Mixing, mastering, and balance
2/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.5/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
.5/1
Composite score
8/10

I like the somewhat melancholy melody at the beginning and the groovy bass line at :17. The drums at :14 don’t quite sound like they’re playing on the beat, though. Or maybe there was a tempo automation in there that I missed? Either way, it’s something worth taking a second look at. The eerie riff at :33 is nice, and the bass line accompanies it well. The harmonies at around 1:08 are a bit dissonant, but only briefly. The solo at 1:18 does a nice job of hitting the piece home. Overall, I like a lot of the individual melodic ideas and progression of the different sections of the piece. The piece sounds a bit minimal throughout, though, and it might be a good idea to either add some additional harmonies or layer on some mixing effects (reverb, compression, etc.) to fill out the texture more. Still, you clearly have a good sense of rhythm, harmony, and progression, and you’ve earned a scout. Keep at it, GabeMalk! ^_^

Mixing, mastering, and balance
1.25/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
1.5/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
1/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
.5/1
Composite score
6.5/10

It’s a bit hard to follow the rhythm at the beginning 5 seconds or so, but I like the punchy synths and the crisp beats. Some of the drum samples are a bit generic, and the synths at :30 sound a bit harsh and indistinct in the mix. It also sounds like you have some reverb on the kick at :52, which could also be compromising the production quality a bit. You channel the energy really well here, with a number of cool transitions and fun compositional details like the glitches at around 1:10. The harmonic content gets a bit repetitive after a while here, and at some point some more melodic content would’ve been nice. The structure seems a bit formulaic after a while, despite the cool transitions - you seem to switch up the texture every 8 or 16 bars or so, but don’t do much to create variety within the phrase. Despite that missed opportunity, I’m enjoying the apprehensive mood and sound design overall here. You clearly have a great sense of rhythm, progression, and harmony. The composition just could’ve been a bit bolder and more variational. Still, the catchy synth riffs and high-octane breaks are really neat. Keep at it, g2961! ^_^

Mixing, mastering, and balance
1.5/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.25/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
.75/1
Composite score
7/10

G2961 responds:

Thanks for advanced review! I accept it!

I like the emotional appeal of the piano at the beginning. The melodies at :09 are nice, but I think you overused the little rolled chords at the beginning of each phrase (:09-:14, :18-:25, etc.). The transition into :52 was smooth, although some of the instruments there sound pretty inauthentic. The piano could’ve sounded a bit more distinct in the mix, but otherwise the production quality holds up well during the climax of the piece. The post-chorus at 1:40 has a nice, punchy rhythm to contrast with the flute lead. Overall, this is a really impressive composition. I honestly think my biggest problem with it is the quality of the instruments - clearly fake, and occasionally a bit harsh-sounding in the treble range (i.e., 1:36). You should probably look into getting some better orchestral samples, but your sense of melody, progression, and rhythm certainly make up for that here. Consider yourself scouted. Keep at it, FUZZYFREAK! ^_^

Mixing, mastering, and balance
1.75/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
2/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
1/1
Overall (how do the elements above interact?)
.75/1
Composite score
8.5/10

FUZZYFREAK responds:

hey man, thank you so much for providing such a detailed response to my piece! i really really appreciate you taking so much time and care into listening and analyzing something i've made so closely, even if it's something you presumably take great pleasure in doing :)

before i explain some stuff i must say i 100% agree with basically everything you've said here. the elephant in the room i wanna address is that this piece was made in flat.io, a browser hosted notation based software (think musescore, sibelius etc. but exclusively hosted on your browser instead), which is why some of the instruments sound very inauthentic in the mix as well as the mix itself not being expertly handled (there are 0 mixing options provided besides being able to pan and give reverb to instruments as well as a hard-cap limiter put in place when exporting to mp3 or wav to prevent clipping, but anything else is completely out of the picture hahaha)

as for the rolls in the beginning, i thought of them less as chords and more just the main melody being played by the right hand in a unique way - the melody itself is just doubled an octave higher, so what the roll is effectively doing is just making it so the octaves aren't playing at the same time (something you've probably noticed is that at places like :40 for example i didn't use this roll to accent that specific beat/note for effect, since overall i think the roll makes the melody more "floaty"). all that is to say i don't think you're necessarily wrong, just that there's a difference in artistic vision, which i still honestly super appreciate you mentioning to me as it gives me something to think about


once again, thank you for the review! and dw i'll definitely be applying for the other contest, just wanted to see the results of this one first ;)

p.s. forgot to mention but i've moved to making music in FL since i've made this piece so don't worry about that LOL

I like the catchy synth riff at the beginning. The synth instrument itself is a bit generic, but the pads on the off beats at :07 offer a nice syncopation. The transition into :25 was pretty smooth, although the clap sounds a bit dry there and the mix is pretty distorted. The harmonic content gets pretty repetitive after a while, but I like some of the compositional details, like the bass riff at 2:05.

My biggest issue with the piece is the production quality. It’s very hard to hear all the different instruments playing at the same time distinctly. See how much quieter the off-beat pads sound at :43 than at :06? That’s a sign that the texture is getting distorted because you have multiple instruments playing at the same frequency range. You can fix it in a few ways: first, by adding a compressor to the drums, and then using an equalizer to filter out the bass tones (less than 200 Hertz or so) in the harmonic instruments (everything besides the bass and drums, that is). I’m sure you can look up “how to use a compressor in FL Studio” or “how to use an equalizer in FL Studio” to help you navigate the technicalities of your DAW. You also might already be familiar with these mixing tools - you should use them way more often, is the point.

Another thing that might help is thinking about “frequency slots” for your instruments before you start working on your piece. You have a lot of instruments playing low-mid range pitches here, so when you use the playback feature they’re going to sound muddy because they’re competing with each other for space in the audio output. One solution is to move one of the riffs here up an octave or two so that it takes up a different “slot” in the pitch spectrum. Ideally, you’d have 1 instrument each in the bass, low-mid, mid, upper-mid, and treble ranges, although usually drums take up more than one of these. You can even reinforce the slot method by using filtering tools (like equalizers) to eliminate some of the tones that would otherwise take up the slots you designate to other instruments. You can definitely take this too far as well - you don’t want your piece sounding too thin and minimal - but it’s a good tool to play with when you have a lot of similar-sounding, similar-frequency synths in your piece. Once you play with the slots method, it becomes a lot easier to add reverb and other mixing effects without affecting the quality of the output too much.

Anyway, I went on a tangent lol. You clearly have a good sense of rhythm, harmony, and progression. I would’ve liked to see a bit more variety in the piece, but again, investing more in your mixing skills is a great next step for you as a composer/producer. Keep at it, Foxyman697! ^_^

Mixing, mastering, and balance
.75/2
Structure, transitions, phrasing, and variety
.75/1.5
Melody, tonality, harmony, and texture
1.25/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
1/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
1/1
Composite score
5.75/10

Hi. I'm Andrew. Audio portal junkie since 2010, supporter since 2017. I always want to improve what I do! I make music, run the NGUAC, post poetry on BBS, and am the all-time #2 audio reviewer. I love this site, and I want to make it the best I can! ^_^

Andrew Mikula @TaintedLogic

Age 27, Male

Policy Research

Bates College

Wellesley, Massachusetts

Joined on 8/16/12

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