I like the atmospheric fade-in and subsequent cute melodies and synths. The kick at :19 is a little weak, but when you give it a little more bass at :34 it cuts through the mix pretty well. I enjoyed the build-up to :34 and the subsequent melodies. I like the space you left yourself for contrast and climax at 1:22. The melodic variations at 1:41 were also quite welcome. The chord progression is a little cliche, but I liked the more subtle approach you took to building up to the second drop at 2:26. The melodies at 2:57 get a little lost among what is either some heavy side-chaining or heavy limiting - I can’t tell. The ending was a little abrupt. Even a simple crash would’ve helped add a final touch of finality there. I would’ve liked to see you vary the drop the 2nd time around, too (2:26). I suppose my main grievance here is that it’s not a particularly unique or original piece, and the sound design reflects that. The piece in general sounded pretty generic, and this stage of the competition demands that your track stands out across a variety of parameters. That said, finding a unique style can take years of exploration, and I think you’ve improved the structure a lot from the piece I reviewed last round. Keep up the good work, Ggaero! ;)
7.75/10