I like the grouchy bass at the beginning and the eerie, industrial-sounding percussion. The mix sounds a bit strained at :21 - I think the white noise there is taking up a bit too much space. The synth riff at :48 is nice and catchy, and I like the gradual build-up into 1:10. You’ve done a lot to create variety in the energy level and phrasing here, but at some point I also would’ve liked to see some more variety and depth in the harmonies. The guitar riff at 2:22 is good, although the drums don’t pop through the mix quite how I want them to there. I also think this piece has a very bottom-heavy frequency range overall, so some more upper-mids would help balance it out if you get around to adding more harmonic depth. Still, this is a catchy piece with a great ominous mood and neat sound design. Keep at it, geodim! ^_^
Mixing, mastering, and balance
1.5/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.25/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
1/1
Composite score
7.75/10