I like the piano arpeggios at the beginning, but the low chords sound really muddy and clunky. It might be that the pitches they play are a little too close together, so the individual notes don’t sound distinct. The entire piano part really ducks under the mix at :17, though - it just sounds much quieter than before. You can fix that by adding an equalizer to each instrument in your DAW’s mixer, and then removing the frequencies below 200 Hz for every instrument except the bass and the kick. It also couldn’t hurt to balance out the frequencies a bit more with some higher-pitched tones, even moving the piano part up the octave if you have to. That said, I like the beat and the rest of the sound design, especially that sultry-sounding instrument at :50. Stripping away the atmosphere at 1:09 was a good idea, although once the harmonies come in at 1:18 it’s hard to hear the sultry lead. Overall, there are a lot of cool individual riffs here, and the instrument selection is pleasant, even if it doesn’t sound like authentic brass, but the composition could use a stronger sense of ebb and flow over time - bolder melodies, more variety later on, and a more fully fleshed-out structure. That said, the biggest problem here is that the mixing needs much more clarity - I need to be able to hear all the instruments clearly throughout. That said, this is a catchy piece with a cool mood and atmosphere and some nice sound design. Keep at it, Ryan! ^_^
Mixing, mastering, and balance
1/2
Structure, transitions, phrasing, and variety
1/1.5
Melody, tonality, harmony, and texture
1.25/2
Instrumentation and sound design
.75/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
1/1
Composite score
7/10